Only Gleba


All of the scans were wrong. Nauvis isn't what we expected it to be. Vulcanus, Aquilo and Fulgora are all gone. There's Only Gleba.

Overhaul
4 days ago
2.0
187
Logistics Combat Enemies Environment Mining Manufacturing

g [RESOLVED] Support for MFerrari's enemy mods

7 days ago

Would like to see support for MFerrari's Explosive and Frost Biters mods. Toxic Biters actually works, I see them spawning both with and without Alien Biomes in addition to vanilla biters. I suspect it's an issue with how Explosive and Frost have settings to control which planets they spawn on, but Toxic does not. Also noticed that enabling Alien Biomes will spawn small patches of snow terrain, which Frost Biters are supposed to be biased to spawn inside, but Alien Biomes is a whole 'nother beast.

Fulgoran Enemies would also be nice, but they don't feel as balanced for a starter planet.

7 days ago

Hi there,

Thanks for trying this out. It looks like these work without any fixes - just tweaking some mod settings for Frost Biters and Explosive Biters:
https://imgur.com/a/vDDbQLB

Changing the spawn planets to Nauvis, AND disabling the surface temperature check for Explosive Biters will now spawn those biters:
https://imgur.com/a/W7U26RF

Thanks
Jack

7 days ago

On the topic of Fulgoran Enemies - I love the idea! Added support and released 1.1.0. Gleba will now spawn Fulgoran Enemies if it's installed

Thanks
Jack

7 days ago

Great to see Explosive and Frost worked without much effort. Thanks for the speedy response!

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