Only Gleba


All of the scans were wrong. Nauvis isn't what we expected it to be. Vulcanus, Aquilo and Fulgora are all gone. There's Only Gleba.

Overhaul
2 months ago
2.0
581
Logistics Combat Enemies Environment Mining Manufacturing

Changelog

Version: 1.2.1
Date: 2025.01.24
  Bugfixes:
    - On Wayward Seas compatibility (and other mods which add new plantables): Only Gleba will now correct plantables to the correct pressure, so they can be planted as intended.
    - Other planet compatibility: Only Gleba is *intended* to be played as a single-planet playthrough, but if you want to add additional planets with other mods, I won't stop you. This fix allows modded in planets to actually be reachable instead of eternally cut-off.
Version: 1.2.0
Date: 2025.01.03
  New Features:
    - Added startup settings to toggle background music for Gleba on/off per planet.
  Changes:
    - Reduced cost of Concrete technology to 50 red and green science from 250.
  Bugfixes:
    - It was still possible to trigger the unlocks for Bioflux processing and oil processing despite being hidden and unlocking nothing. This has been fixed. These unlocks will no longer trigger.
Version: 1.1.1
Date: 2025.01.01
  Bugfixes:
    - Oil Processing and Bioflux technologies are flagged as hidden instead of removed entirely.
Version: 1.1.0
Date: 2024.12.31
  New Features:
    - Added support for Fulgoran Enemies to spawn on Gleba (https://mods.factorio.com/mod/Electric_flying_enemies)
Version: 1.0.0
Date: 2024.12.29
  New Features:
    - Initial release