You probably wouldn't want machines with productivity or quality to start crafting prematurely.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Furnaces, assembling machines, production chains.
Change blueprint behavior.
You are encouraged to bump threads that interest you daily, in here or on my discord.
Crash
posted by
Josh9251
23 days ago
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Bugs |
4
last message by
Quezler
9 days ago
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Incorrect behavior using 2.0 upgrade planner
posted by
JigSaW_3
18 days ago
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Bugs |
5
last message by
Quezler
16 days ago
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Crash on rocket silo and SE beacons
posted by
leduke79
3 months ago
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Bugs |
1
last message by
Quezler
3 months ago
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Failed to load
posted by
Magi1053
4 months ago
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Bugs |
3
last message by
Quezler
4 months ago
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Crash when deconstructing stuff
posted by
MissUnikitty
6 months ago
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Bugs |
3
last message by
MissUnikitty
6 months ago
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Error
posted by
CarlosTorch
7 months ago
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Bugs |
2
last message by
CarlosTorch
7 months ago
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Assertion failed
posted by
hoho
8 months ago
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Bugs |
6
last message by
Quezler
8 months ago
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Assertion Error
posted by
Hellpest
9 months ago
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Bugs |
4
last message by
Quezler
9 months ago
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Crash when rebuilding
posted by
Maxorio
9 months ago
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Bugs |
0
last message by
Maxorio
9 months ago
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Crash with Module Inserter Simplified
posted by
Hellpest
9 months ago
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Bugs |
2
last message by
Quezler
9 months ago
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Crash with QualityRockets
posted by
Hellpest
9 months ago
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Bugs |
1
last message by
Quezler
9 months ago
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Crashed when putting modules into a building that has a recipe that isnt researched yet
posted by
Shiaiyuki
10 months ago
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Bugs |
7
last message by
Quezler
10 months ago
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game crashes
posted by
M3rl1n_W1zar6
10 months ago
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General |
5
last message by
Quezler
10 months ago
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