Game crashes after updating the mod
Error while running event newly-constructed-machines-wait-for-their-modules::on_load()
...onstructed-machines-wait-for-their-modules__/control.lua:149: bad argument #1 of 2 to 'next' (table expected, got nil)
stack traceback:
[C]: in function 'next'
...onstructed-machines-wait-for-their-modules__/control.lua:149: in function <...onstructed-machines-wait-for-their-modules__/control.lua:148>