Indeed editor extensions it was.
The entity/item tooltip only shows base game (and SA) dependency, no other mods whatsoever.
I double checked existing saves, and already existing storage tanks are unaffected, but newly placed ones work just fine.
The tooltip info does show 25k capacity for all storage tank qualities, but the actual capacity is higher. Strange enough, the tooltip info for the fluid wagon does show the increased capacity.
And also isn't it weird that everything else that your mod touches works with editor extensions? Including the fluid wagon and roboport charge points.
Btw, it seems the charge points overlap with the normal four ones, or maybe just the charging speed is increased, it's hard to tell apart.
https://mods.factorio.com/mod/EditorExtensions