Features
Adds miniature (2x2) versions of other machines. Inspired by classic mods like Dark Matter Replicators' tenemut furnace, Bob Assembly's electronics assembling machine, and Gotlag's Electric Furnaces mod with their 2x2 electric stone and electric steel furnaces.
Currently includes assembling machines, furnaces, mining drills, refineries, chemical plants, storage tanks, beacons, radars, and centrifuge with vanilla, the scrap recycler from quality/space age, and the biochamber, cryogenic plant, electromagnetic plant, foundry, and big mining drill from space age, and electrolysers, chemical furnaces, metal mixing furnaces, and multi-purpose furnaces with bobs mods.
Settings
Config options available to disable each type of mini machine and disable the miniaturization tech tree.
If the miniaturization tech tree is enabled, mini machines are unlocked by a respective technology which requires the previous tier of mini machine, as well as the equivalent tier of the regular sized machine (ex: Mini Assembler 2 requires Mini Assembler 1 and Automation 2). Techs are 2/3 the cost of the base technology. If an entity is unlocked by inspiration (fluid handling, oil processing, exclusive planetary unlocks), then the mini variation will be unlocked at the same time. If disabled, mini machines are unlocked by the same tech as their original sized machines.
Currently deprecated: Balancing changes have been moved to a separate settings mod, to allow for more fine-tuning, while reducing the amount of clutter within the main mod settings.
Other mods compatibility:
- AAI Industry: Miniaturization technology requires new electricity tech. New intermediates are properly used in mini machine recipes.
- Gotlag's Electric Furnaces: Creates mini machine versions of the newly added furnaces. Can be used alongside bobs mods.
- Extended Vanilla Mining Drills: Creates mini machine versions of the newly added mining drills. Cannot be used alongside bobs mods.
- One More Tier: Creates mini machine versions for each additional tier of machine, including assembling machine, furnace, mining drill, refinery, chemical plant, storage tank. Untested with other mods.
- All of Bobs mods, including Assembly, Logistics, Mining, Technology, and Warfare: Creates mini machine versions of the newly added machines. New intermediates from the Plates mod are properly integrated in the mini machine recipes.
- All of the 5dims mods, including Automation (assembling machine, refinery, chemical plant), Resources (furnace), Mining (mining drills), Battlefield (radar), Storage (storage tank), Module (modules), Nuclear (centrifuge)
- Disco Science: All newly added labs implement disco science capabilities.
Untested/Not Updated to 2.0
- Factorio Extended Plus: Creates mini machine versions of the newly added higher tiered machines.
- Fantario: All changes to base machines (requiring heat/fuel) are copied by mini machines, requiring the same power source. Miniaturization technology requires basic science pack tech. New intermediates are properly used in mini machine recipes.
Known Mini-Issues:
- Mini machines with fluid outputs sometimes look a bit odd when connecting pipes to them (the pipes in their sprite have been shrunk along with the base model and may appear too small to visibly connect).