A collection of mods with some slight customization to create a core gameplay around long-distance logistics with a variety of vehicle types on a huge island world.
Collections of mods with tweaks to make them work together.
Version: 0.2.3 Date: 05. 26. 2023 Changes: - Sigh, *actually* fixed default settings of AAI Miner this time.
Version: 0.2.2 Date: 05. 26. 2023 Changes: - Fixed default settings of AAI Miner to not have one at the start as intended. (Still able to toggle back on your own in settings.) - Fixed folder name from previous commit.
Version: 0.2.1 Date: 05. 26. 2023 Changes: - Offshore Oil spawns now obey map seed RNG. Previously the control of Offshore Oil spawns by this mod was using non-seeded RNG. - Further balanced Offshore Oil spawn rates. - Added some checks that should prevent a reported crash when spawning new chunks, but I wasn't able to reproduce the crash myself. - Updated thumbnail & screenshots, considering this version a "beta" release for the mod.
Version: 0.1.10 Date: 05. 25 .2023 Changes: - Reverting unintended change made in previous commit of RGO area size from 10 to 12. - Changed mapgen values from numbers to string values that are used for mapgen to try to fix issue where map thinks settings are not default after loading into a map and then loading a new map, but it doesn't seem to have fixed it. Seems better to use these string values though so keeping this changes.