Hextorio - Build in hexagons


Adds dungeons, quests, an economy/trading system, scaling DPS boss fights, ability to level up items, new music for the title screen, and an extra tier for many things such as belts, modules, combat robots, nauvis ores (endgame), and more. Also divides the planets into hexagons, which contain resources, enemy bases, or profitable trades. Get rich by selling your production, buy hexagons, and plunder the powerful dungeons on every planet!

Overhaul
15 days ago
2.0
5.46K
Factorio: Space Age Icon Space Age Mod
Transportation Logistics Combat Enemies Environment Mining Manufacturing Storage

i Idea: More claim pave options

7 days ago

Under Per Player settings, you can define the tile that becomes paved on claiming.

Currently these are all variations of stone path and concrete. I like to play with Stable Foundations as a general QOL mod, which has the ability to increase productivity and defense on entities that are constructed on certain materials (stone, concrete, refined) as well as walk speed; but these paving options basically jump it into the best tier automatically.

Being able to set the paved tile to something else like dirt/desert/grass, vs marsh (walkable but not buildable), vs landfill would allow better compatibility and more interesting interactions.

I know that some trades take refined concrete as an input, but I don't like mining the provided tiles.

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