This is a bug. I have it fixed and ready for 1.5.0's release, coming out within the next 5-10 hours.
The real issue was with quality trading as a whole, not different tiers of coins. When a trade asks for 160k hex coins, it's really 1.6 gravity coins of course, but I limit coin items to only one per trade, requiring them to be whole number counts, so I let the previous tier of coin stack up to around 1M before converting to the next tier. So, you see some trades on Aquilo using gravity coins, but everywhere else it's hex coins.
Unfortunately I had broken quality trading unknowingly in one of the recent updates, due to a code refactor.