Hextorio - Build in hexagons


Adds dungeons, quests, an economy and trading system, the ability to level up items in the game, and an extra tier for transport belts, belt capacity, modules, quality, spidertrons, spaceship fuel recipes, chemical fuels, bullet magazines, rockets, combat robots, and nauvis ores (endgame). Also divides the planets into hexagons, which contain resources, enemy bases, or profitable trades. Get rich by selling your excess items, buy hexagons, and plunder the powerful dungeons on every planet!

Overhaul
3 days ago
2.0
1.25K
Transportation Logistics Combat Enemies Environment Mining Manufacturing Storage

b "Frozen_Patch" not coming in from belt?

10 hours ago

hexic_transport_belt.belt_animation_set.frozen_patch.filename = "hextorio/graphics/entity/hexic-transport-belt/hexic-transport-belt-frozen.png"

Failed to load mods: hextorio/prototypes/entity.lua:347: attempt to index field 'frozen_patch' (a nil value)
stack traceback:
hextorio/prototypes/entity.lua:347: in main chunk
[C]: in function 'require'
hextorio/prototypes/init.lua:7: in main chunk
[C]: in function 'require'
hextorio/data.lua:7: in main chunk

Not sure why. Tried it with absolutely everything not mandatory turned off. Tried it with manual install. The file is there and named identically in my mod download.

10 hours ago
(updated 10 hours ago)

What is your Factorio version? It works just fine on 2.0.72. This looks like an error with the game's data rather than the mod. Try reinstalling Factorio (verify integrity of game files through Steam, or another way). As far as I can tell, the error could only be happening if something's wrong with turbo belt data in the Space Age DLC content on your computer. Otherwise, I'm not sure what else could be causing this. And you do have the Space Age DLC, right? I noticed my mod doesn't say "Space Age mod" on it even though it requires "space-age" as a mod. Never figured out how to fix that. Wondering if somehow that's the issue.

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