Hextorio - Build in hexagons


Adds dungeons, quests, an economy and trading system, the ability to level up items in the game, and an extra tier for transport belts, belt capacity, modules, quality, spidertrons, spaceship fuel recipes, chemical fuels, bullet magazines, rockets, combat robots, and nauvis ores (endgame). Also divides the planets into hexagons, which contain resources, enemy bases, or profitable trades. Get rich by selling your excess items, buy hexagons, and plunder the powerful dungeons on every planet!

Overhaul
3 days ago
2.0
1.25K
Transportation Logistics Combat Enemies Environment Mining Manufacturing Storage

g Dungeon quest productivity.

a month ago

The quest shows as 5% trade productivity, but it seems I got 10% when I finished my first dungeon. Got 20% from quest rewards according to tool-tip on the the ">>" arrows between the trades. 10% seems to be from "Catalog initiate" quest, and the only other quest that has trade productivity is the dungeon quest. (Dark Factorion Dungeon) Not sure if this is a coding bug or just the quest text not being updated.

a month ago

I just tested it. They give only 5%. You may have possibly completed one other quest without realizing it, giving you another 5%.

a month ago

Checked the quests again and can't find it.

Completed Quests 11: Ground Zero, "Dark Factorian Dungeon", I really don't need that, Trades Galore, Getting Somewhere, Too Many Hex Cores, Sprawling base, "Catalog Initiate", Exploration, Biter Rammer, and Find Some Trades.

The quoted quests are the ones I found productivity in the rewards. 5% and 10%. I currently don't see any other quests I can get productivity from while still on Nauvis in the incomplete quests.

a month ago

Well, I'm not able to reproduce the issue based on your description of the problem.

a month ago

Oh well, maybe I just did a really good (or weird) job of concurring that dungeon. I guess I can just think of it as a bonus 5% because I'm special.

a month ago

I'm also getting double the amount of free Hexes. Got 6 instead of 3 for the Half a gravity quest. Just thought I'd post it just in case.

After I started writing this I thought the most likely thing I could think of that could cause this, and not be reproduced by your testing, would be related updating the Hextorio Mod in the middle of the run. I tested this by loading version 1.1.1, saved, then changed to version 1.1.2. After that I went into debug mode and took out a dungeon and got 10% productivity. Completed a different quest and got double free Hexes.

a month ago

Oh, that's interesting. A bit more plausible! I'll look into it. Thanks for the bug report :)

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