Had fun designing obscure production chains to feed Hex Cores for money and carting items around for infinite loops. Now I landed on Aquilo and one of the Hex Cores right next to the starter Core has 2 trades that create infinite money without needing any production or logistics.
A: 7 Ice >> 399k Coins
B: 623k Coins >> 11 Ice
With a little bit of trade productivity from Quests and stars, Coins just go up after putting in an initial stack of ice.
There should probably be a check added, so a single Hex Core can't have a trade loop in itself.
Edit: playing a bit longer and looking at the pricecs of Core upgrades and stuff on Aquilo, I think that infinite money loop is less of an issue then initially thaught. However, any money-making loops on other planets are instantly obsolete when on Aquilo.