I was thinking of modded support for this as well at one point, but quickly realized that would probably be one of those things where a framework for planet hexes and one for item values would be better, so the community (or mod authors) could share the workload instead of putting everything on this author. But then that would require making the libraries instead so.... I'd rather see the new dungeon update come out and not have the mod be abandoned due to unrealistic expectations that cause the author to drop it eventually.
The mod is still fun as it is, it has potential to do vanilla+ type mods that don't add new resources, but for now you can still use the gameplay in tandem with other mods to support the trading in this one, or this one to support other mods in terms of production chains.