Heavy Waves


Halts attacking biter groups and lets them fester until a certain time when they all attack at once. Use the periods of safety to build up defenses, or clear out the nearby nests/groups before their next big assault. Also adds a new combinator found on some spawners you can use to check the status of the next wave and a non-lethal laser turret you can unlock sometime before you get artillery to mark those spawners for your defenses to ignore, just watch out for splash damage.

Content
4 months ago
1.1
850
Combat Enemies Circuit network

Spawn turrets not recognized by robots

posted by Hameleha 8 days ago
General
2
last message by Hameleha 4 days ago

Trigger Attack by Research

posted by Darkcry 8 days ago
Ideas & suggestions
1
last message by cromptank 6 days ago

Help

posted by terhos75 3 months ago
General
2
last message by terhos75 2 months ago

Compatability?

posted by Baleur 5 months ago
General
2
last message by cromptank 5 months ago

I like this. and some needs.

posted by Tserup 5 months ago
Ideas & suggestions
3
last message by cromptank 5 months ago

Multiplayer

posted by cromptank 5 months ago
General
3
last message by Tserup 5 months ago