Heavy Waves


Halts attacking biter groups and lets them fester until a certain time when they all attack at once. Use the periods of safety to build up defenses, or clear out the nearby nests/groups before their next big assault. Also adds a new combinator found on some spawners you can use to check the status of the next wave and a non-lethal laser turret you can unlock sometime before you get artillery to mark those spawners for your defenses to ignore, just watch out for splash damage.

Content
11 months ago
1.1
1.30K
Combat Enemies Circuit network

g Help

10 months ago

Hello. I but that mod to mod folder, but nothing happens, I dont have any waves? Should I do somthing else?

10 months ago
(updated 10 months ago)

Like normal, the biters won’t start attacking until after you’ve started polluting. This mod doesn’t add new biters to attack, it makes them wait until the time of the next wave, but also increases how big those waves are.

If you have nests in your pollution cloud, and they aren’t attacking ever, that's a concern to me.

10 months ago

I didn't mention that but I use saved game file and not start a new game when I but that mod to mod folder. Is that a problem?

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