Heavy Waves


Halts attacking biter groups and lets them fester until a certain time when they all attack at once. Use the periods of safety to build up defenses, or clear out the nearby nests/groups before their next big assault. Also adds a new combinator found on some spawners you can use to check the status of the next wave and a non-lethal laser turret you can unlock sometime before you get artillery to mark those spawners for your defenses to ignore, just watch out for splash damage.

Content
1 year, 8 months ago
1.1
1.32K
Combat Enemies Circuit network

Trigger Attack by Research

posted by Darkcry 1 year, 3 months ago
Ideas & suggestions
1
last message by cromptank 1 year, 3 months ago

I like this. and some needs.

posted by Tserup 1 year, 9 months ago
Ideas & suggestions
3
last message by cromptank 1 year, 8 months ago