Continuation of Gregtorio by Damien Reave: a GregTech-style total overhaul from digging clay with a shovel up to the stargate. Adds the GregTech: New Horizons progression up to UXV and victory, AE2-style ME storage with autocrafting and fluids, and fixes. Source and issues: https://github.com/Rykon00/Gregtorio
Large total conversion mods.
Version: 0.3.0
Date: 2026-09-29
Info:
- Published on the mod portal as "gregtorio-continued" (Gregtorio Continued). The name "Gregtorio" belongs to the original author, Damien Reave, who can no longer update it. This continuation keeps his work and credits him.
Features:
- The GregTech: New Horizons progression is complete up to victory: LuV endgame (naquadah line, bacterial vat, crystal processors, fusion reactor MK1), then ZPM, UV, UHV, UEV, UIV, UMV and UXV with their circuits, components, energy hatches, machines, multiblock upgrades and science packs.
- Fusion reactors MK1 to MK5 with their plasmas and endgame metals (europium, americium, tritanium, cosmic neutronium, infinity, transcendent metal, spacetime, universium).
- Wetware, bio and optical circuit lines; water purification plant with grades 1 to 6 and the NPIC, PPIC and QPIC chips.
- Stargate and MAX science pack; researching Victory level 1 wins the game (you can continue playing).
- ME network (AE2): ME Controller, ME Drives with storage cells (1k to 256k), ME Interface and ME Terminal on top of the logistic network.
- ME autocrafting: ME Pattern Provider (the recipe of the machine next to it becomes a pattern, GT machines included), ME Molecular Assembler, ME Crafting CPU and a Crafting tab in the terminal with plan preview, missing items and job list.
- ME fluids: ME Fluid Drives with fluid storage cells, ME Fluid Interface (import and export), fluids in the terminal and fluid recipes in autocrafting.
Changes:
- Molds are no longer used up: alloy smelters, fluid solidifiers and extruders have a mold slot, and their recipes need a mold there. Existing machines get their mold once.
- The Manual Inserter runs on manual labor instead of for free.
- The LV science pack is made from an LV motor, LV piston, primitive circuit and tin cables (2 packs) instead of a belt and an inserter.
- Buildings that burn manual labor show the fist in the empty fuel slot and "No manual labor" instead of "No fuel".
- Placeholder recipes that turned stone into endgame science packs are replaced by real recipes.
Graphics:
- Machine sprites for the new tiers and technology icons instead of the "NYI" placeholder, generated from GregTech 5 Unofficial textures (LGPL-3.0); fluid technologies show a GT fluid cell. Many item icons are still recolored placeholders.
Version: 0.2.0
Date: 2026-09-28
Features:
- IV is playable: the IV science pack is unlocked, 23 IV basic machines, 13 IV multiblock upgrades and all 17 GT++ industrial multiblocks are buildable.
- LuV is playable: HSS-S parts, rhodium-plated palladium, the LuV Assembly Line, LuV components, 37 LuV machines, a LuV science pack recipe and 9 LuV technologies.
- EV multiblocks that could be crafted but not placed now work: Alloy Blast Smelter, Extreme Entity Crusher, Ender IO machines (Slice'n'Splice, Soul Binder, Powered Spawner) and the HV Large Sifter.
- New sprites and icons built from GregTech 5 Unofficial textures (LGPL-3.0).
- English names for 520 items, buildings, fluids and technologies that showed "Unknown key".
Changes:
- Vanilla resource patches (iron, copper, stone, coal, uranium, oil, Space Age resources) no longer spawn and can no longer be mined in existing saves; Gregtorio gets all raw materials from its own mines. The admin command /gregtorio-remove-vanilla-ores removes the leftover patches.
- Machines accept all recipe categories of their own and lower tiers (e.g. the EV Fluid Solidifier can now make MV/HV/EV recipes).
- Chemical baths have one fluid input and one fluid output (the platinum line needs an output).
- Iridium dust and HPIC wafers are made in the EV chemical reactor (every IV machine needs them).
- Intermediate recipes that no technology unlocked are now unlocked together with the recipes that need them.
Bugfixes:
- Added missing recipes: zirconium dust (Alloy Blast Smelter) and cryogenic helium.
- Gregtorio's own tungsten carbide technology was disabled together with the Space Age one of the same name.
- Industrial Wire Factory needed itself as an ingredient; Industrial Wire Factory and TurboCan Pro had no unlocking technology.
- Existing saves: newly added unlocks of already researched technologies are applied on load.
Version: 0.1.9
Date: 2025-08-19
Info:
- Upstream release by Damien Reave, imported unchanged from the Factorio mod portal as the base of this fork.