Floating Damage Text


Damage dealt to enemies and structures appear as floating text above their heads. Highly configurable.

Utilities
3 years ago
0.17 - 1.1
13.8K

How to let damage text change big?

posted by ifmissky 3 years ago
General
1
last message by Layarion 1 year, 1 month ago

Couple ideas

posted by Arctomachine 3 years ago
Ideas & suggestions
1
last message by calcwizard 3 years ago

Aggregate health changes over a longer period of time and/or by type

posted by slippycheeze 3 years ago
Ideas & suggestions
4
last message by slippycheeze 3 years ago

Global memory leak

posted by Klonan 4 years ago
Bugs
2
last message by calcwizard 4 years ago

New Factorio update, new bugs!

posted by SelfDestructor 4 years ago
Bugs
1
last message by calcwizard 4 years ago

0.0 damage output seems odd, should probably be hidden?

posted by slippycheeze 4 years ago
Bugs
4
last message by slippycheeze 4 years ago

Using format '%d', frequent '0' values, presumably due to floor(value) where 0 < value < 1

posted by slippycheeze 4 years ago
General
3
last message by calcwizard 4 years ago

Local settings table wasn't initalized

posted by Slasherbane 4 years ago
Bugs
3
last message by Slasherbane 4 years ago

RGB palette floating damage texts

posted by T-82 4 years ago
Ideas & suggestions
2
last message by T-82 4 years ago

Configuration to remove negative number / add healing

posted by doktorstick 4 years ago
Ideas & suggestions
2
last message by Mernom 4 years ago