Collections of mods with tweaks to make them work together.
Version: 0.1.3
Date: 06/26/2026
Changes:
- "Coal from Wood" recipe is now 2:1
- "Seed Extraction" recipe is now 2:1 but needs steam and a source of nutrients
- Space Age "Wood Processing" recipe is now 1:1 but needs a source of nutrients
Version: 0.1.2
Date: 06/24/2026
Features:
- Used Air filter cleaning byproduct is now QuirkyCat Sludge (was suphuric acid)
Changes:
- Fixed many enforced mod settings not working
Version: 0.1.1
Date: 06/23/2026
Features:
- New "wood to coal" recipe
- New "seed extraction" recipe in "Agriculture" technology node
Changes:
- "Boron Processing" is now a prerequisite to technologies that need it
- "Duranium" is now a prerequisite to technologies that need it
- "Make oil from tree seeds" is now a prerequisite for "Plastics"
- "Air filtering" Technology prerequisites are now more reasonable
- "Concentrated Solar Energy" prerequisites are now more reasonable
- Changed freezer allowed freezables to be more realistic
- Moved plastic from resin and light oil recipe unlock to Plastics technology
- Removed "EarlyHeating" and "HeatPumps" mods from dependancies
- Removed "simple wood to coal" mod from dependancies
- Removed "Rocket Turret" as a prerequisite for Vulanus discovery
- Added proper mod conflicts for all mod prerequisites
Version: 0.1.0
Date: 06/22/2026
Features:
- Initial release