Adds massive cargo ships to the game, that function similarly to trains. Also adds deep sea oil, oil platforms, tanker ships, train bridges and other water based content.
You shouldn’t actually need the console commands as the migration should enable offshore oil for you regardless. You can use the ‘get’ command to confirm that though. The ‘set’ command is still a bit janky when it comes to affecting already placed entities. Use /help to list all commands.
Looks like it's because cargo ships no longer adds custom collision_mask to land oil. You'll have to use the collision_mask_util.get_mask function to get a valid collision_mask list, which will substitute the default for that type if none exist on the prototype.
Looks like it's because cargo ships no longer adds custom collision_mask to land oil. You'll have to use the collision_mask_util.get_mask function to get a valid collision_mask list, which will substitute the default for that type if none exist on the prototype.
Sorry, thought you were the dev. The Dredgeworks author is in the process of updating for compatibility. If you want to downgrade, switch to the previous version of both cargo-ships and cargo-ships-graphics until Dredgeworks updates.