Spaghetorio


Adds lots of new ores, items, buildings and technologies. Yes believe me...

Overhaul
4 days ago
1.1 - 2.0
1.14K
Factorio: Space Age Icon Space Age Mod
Mining Fluids
Owner:
Spaghetti2364
Source:
https://github.com/Spaghenutti/Spaghetorio
Homepage:
https://discord.gg/tprSfxhPz6
License:
GNU LGPLv3
Created:
6 months ago
Latest Version:
0.3.11 (4 days ago)
Factorio version:
1.1 - 2.0
Downloaded by:
1.14K users

Current state of the mod

This mod is in early alpha. In my current playthrough I can finish the first tier of science packs (about 200h taking it casually). For the recipes unlocked during first tier there are no plans to change anything (except maybe change some ratios). All recipes comming after allready exist, but might not be reachable through tech tree.

I am currently cleaning up the second science tier in tech tree which is the longest and most complex phase in the development. I want to publish my mod now, because I need some help and gather feedback to tune in the balance.

If you have some cool ideas you can give me feedback in the discussions section.

Spaghetorio

Introducing the Spaghetorio mod for Factorio, where your factory is no longer a place of efficiency but a labyrinth of madness!

Say goodbye to simple crafting trees and hello to a world where even the most basic item requires an epic saga of assembly steps. Want to build a express conveyor belt? You'll first need extract copper and zinc for making brass to combine it with rubber to build some dampeners, followed by crafting overcomplicated gearboxes and then you are machining the titanium frames while you are wondering if its rather worth to built the entire factory just with inserters.

Warning: This mod may lead to sudden outbursts of laughter (probably not), tears of despair (hopefully not), and the realization that you’ve spent three hours just trying to build a coil. Perfect for fans of over-engineering, unnecessary complexity, and anyone who thinks regular Factorio is too straightforward.

Your factory will never be the same... because it’s going to need therapy. Enjoy the chaos!

Features

  • 25 new resources like chromite, iodine-brine, core-fragment and blunagium
  • over 600 new items like molybdenum, inconel, ceramics, gear box, integrated circuit, spark-plug and of course flux capacitor



  • over 90 new fluids like aqueous niobium, helium 3, glycerin and chronomatter
  • over 40 new buildings like alloy forge, induction hardening facility and electrolysis plant
  • 30 new science packs
  • over 800 new recipes including different production chains for processing resources and intermediate products
  • over 270 new techonolgies

Compatibility

Future plans

  • Breeder reactor for acquiring radioactive isotopes.
  • Clyclotron for acquiring super heavy elements (and maybe reach the island of stability).
  • Particle accelerator for completing the standard model.
  • Quantum stabilizer to make use for acquired knowledge from particle accelerator.
  • Pathogen lab for an extense biological tech branch.
  • Freezer for freezing biological / spoilable items.
  • Support for text plates
  • Support for LTN

Reviews

Contributors

Special Thanks