Large total conversion mods.
Version: 0.3.9 Date: 2025-04-04 Features: - New biological / agricultural tech tree - Added herbarium - Added CN locale thanks to rlcyyg1108 Changes: - Updated woodfarming icon - Renamed krastorio bio lab to genetics facility - Renamed gyro to gyroscope - Pressure tube now also requires seal - Updated gun turret recipe Balancing: - Increased fuel values by 5 - Increased energy production by 5 or more of all power generation buildings - Inserters require less energy - Magazines and shotgun shells do now much more damage - Weapon damage and shooting speed technologies have many more tiers and provide stronger bonuses - I intend to add more military balancing in the future (for now firearms are op compared to anything else) Bugfixes: - Enriching crushed iron ore now correctly produces enriched iron - Carbon fiber can be now produced in chemical plant - Lead molybdate can be now produced in induction hardening facility - Fixed recipe for research server due to cyclic dependency in tech tree
Version: 0.3.8b Date: 2025-03-22 Bugfixes: - Fixed compatibility with factorio 2.0.42
Version: 0.3.8 Date: 2025-03-21 Features: - Added more items Changes: - Updated recipe chain for recycler - Updated recipe chain for nuclear reactor - Updated locale - Updated graphics of buildings - Changed tier 1 military items recipes - Updated tier 2 military tech tree Bugfixes: - Fixed cyclic dependency in tech tree for craftgin diamond saw
Version: 0.3.7 Date: 2025-03-14 Features: - Added more items like mosfet, VRM, and doped silicon Changes: - Updated names for some alloys - Updated icons for enriching ores - Updated tech tree
Version: 0.3.6 Date: 2025-03-09 Features: - Added crystallizer Changes: - Updated tech tree - Ferrite among other metals unlocked in mid to late game can now not be smelted in stone or steel furnace Bugfixes: - electric furnace does not require electro magnets
Version: 0.3.5 Date: 2025-03-08 Features: - Added germanium recipe chain - Updated recipe chains for sensors Bugfixes: - Potassium hydroxide solution does not require advanced chemical plant to be made.
Version: 0.3.4 Date: 2025-03-07 Features: - Added new lumber mill sound thanks to Cyfagy - Added hafnium and rheniun recipe chains Changes: - removed ammonium-hydroxide-solution. It's kinda the same thing as ammoniacal solution ¯\_(ツ)_/¯ - crushing tinstone will yield more leadstone. leadstone yields more lead slabs. Bugfixes: - Productivity modules can now be used with most recipes - Propane products are unlocked now after chemical stager. This solves some technology tree cycles.
Version: 0.3.3 Date: 2025-03-28 Changes: - assembling machine 1 now requires electronic circuits - assembling machine 2 now requires advanced circuits - electrical components are now made in chemical plant Bugfixes: - Some ores now require an amount of fluid to be mined (before it was 0) - automation 2 technology is now reachable
Version: 0.3.2 Date: 2025-02-28 Notes: - Tech tree up to metallurgic (tier 2), electromagnetic (tier 2) and cryogenic packs is updated but i have not finished my playthrough. Please give me some feedback in the discussions section if you encounter any issues. Features: - Added new items - Added locale for some late game tech - Added polish locale thanks to S3BA - Added arc-furnace sound thanks to Cyfagy Changes: - Updated stack sizes. Be carefull when updating. - Car is now unlocked earlier - Gas power station is now called incinerator and can burn solids and liquids for capturing the resulting gasses / oxides - Fluid burner now vents gases and fluids (before it was called burning) - Tech tree updates for reaching production science pack
Version: 0.3.1 Date: 2025-02-23 Changes: - Tech tree updates for reaching logistic science pack 2 - Moved fluid recipes to fluid recipes group - Updated some crafting categories - Increased crafting speed of some buildings Bugfixes: - Fixed some missing locale - Fixed storage volume of tanks - Radar is now unlocked after automation core - Burner inserter can now be unlocked in tech tree - Updated sodium hydroxide recipe
Version: 0.3.0 Date: 2025-02-20 Features: - Compatible with Factorio Space age
Version: 0.2.5 Date: 2024-10-20 Features: - Added new infinite technologies Bugfixes: - Fixed scaling of technology costs
Version: 0.2.4 Date: 2024-10-18 Bugfixes: - Updated some icons with isometric perspective
Version: 0.2.3 Date: 2024-10-16 Features: - New recipes enriching crushed ores Bugfixes: - Changed order and subgroups of some items - Reduced size of mod by removing some hr graphics - Fixed module icons on alt view for krastorio crusher and lumber mill - Fixed subgroup of alien fluid recipes - Fixed fluid inputs for filtration plant - Fixed locale of bleach and epoxy
Version: 0.2.2 Date: 2024-10-16 Bugfixes: - Wooden board (sawing crafting category) can now be handcrafted
Version: 0.2.1 Date: 2024-10-16 Features: - New recipes for military items Bugfixes: - Fixed military tech tree for Krastorio2 "more realistic guns" setting is enabled
Version: 0.2.0 Date: 2024-10-15 Notes: - If you have already a big factory it might not be worth upgrading since some recipes have changed Features: - New Building: Lumber mill - Added wooden board - Engineer spawns now with biolab, pipes and offshore pump for easier wood production - Support for krastorio custom stack sizes - Space research data is now crushed into rocket control unit, processing unit and electronic components - Update to resource spawning - Added asteroid mining for dark matter Bugfixes: - Unlock unlimited ingredient count for krastorio buildings - Locale fixes - personal roboports mk3 and mk4 are now in crafting category
Version: 0.1.8 Date: 2024-10-10 Features: - Added radioactivity to nuclear items. Only works upon creating a new game. Bugfixes: - Changed position of steel plate icon - Moved krastorio matter-conversion and matter-deconversion recipes to base products item group - Removed recipes from barrel recipes that are not supposed to exist (like dark energy in a barrel seems anticlimactic) - Fixed barrel tints - Fixed chemistry crafting machine tints - Nickel ore is now correctly crushed into crushed nickel ore - Some crushing recipes have more than 3 outputs. The krastorio crusher now has 8 output slots.
Version: 0.1.7 Date: 2024-10-08 Features: - Update locale for rockets - Improved rocket graphics Bugfixes: - Putting wrong explorer into rocket now results in loosing it
Version: 0.1.6 Date: 2024-10-07 Features: - Added locale for en
Version: 0.1.5 Date: 2024-10-05 Features: - Changed order of many icons and recipes in inventory and crafting menu - Many recipes are now hidden from player Bugfixes: - Renamed rare metal to rare metals - Nanoflex is now unlocked by researching nanobots
Version: 0.1.4 Date: 2024-09-29 Features: - Added personal roboports mk3 and mk4 - Added more uses to neodymium magnets Bugfixes: - Updated military tech tree and recipes - Updated ai core recipe - Deuterium recipe unlocked with fusion energy tech
Version: 0.1.3 Date: 2024-09-28 Bugfixes: - blocked decomposition for recipes with multiple outputs. The total raw calculation in recipes resulted in "Too complex" error. - light emitting diode is now researched with advanced electronics 2 - Reduced size of mod from 250 MB to 50 MB - Fixed contact link
Version: 0.1.2 Date: 2024-09-28 Features: - Created new recipe category for 3 fluids Bugfixes: - military tech cards has now the krastorio 2 recipe (recipes in military tech branch still need to be updated)
Version: 0.1.1 Date: 2024-09-27 Bugfixes: - Grobgnum is now spawning on the map - Added localization (en) for resources - Updated info.json
Version: 0.1.0 Date: 2024-09-26 Features: - Starting alpha version