Survive and thrive on your space platform! Unlock new recipes, technologies, and strategies as you manage resources, power, and production in orbit.
Large total conversion mods.
Version: 1.0.11 Date: 8. 30-31. 2025 Bugfixes: - Fixed "engine-unit" recipe. Features: - Added "oxidizer" unlocked under "electronics" technology. - Added "processing-unit" and corresponding technology, recipes, items. - Added additional settings. - Change a bunch of stuff related to data-updates.lua Notes: - This is actually pretty big of an update with a bunch of fixes but I did a bunch of it across a long period of time I kind of forgot a bunch of changes lol.
Version: 1.0.10 Date: 8. 29. 2025 Hotfixes: - Fixed "lab" immediately unlocked under "electronics" technology.
Version: 1.0.9 Date: 8. 29. 2025 Bugfixes: - Fixed "fluid-handling" and "electric-energy-distribution-1" to actually use "space-science-pack". - Fixed small mistakes in changelog. - Fixed significant progression bugs, reported by te users on mod portal. Features: - Added prototypes\entity\remnants.lua - Added prototypes\entity\settings.lua - Added advanced mode setting option default "false". - Added "military-science-pack" allowed to be used in "space-lab". - Added "lab" and corresponding technology, recipes, items. - Added "accumulator" and corresponding technology, recipes, items. - Added "space-suit". disabled in advance mode. - Increase starter "space-solar-panel" amount in the hub to 3. Converted back to 1 in advance mode. Notes: - If you find any problems with the progression or have suggestions please be my guest and open a discussion on the portal. This mod is still actively in development and I have a big list of how to make the progression but I would love your ideas.
Version: 1.0.8 Date: 8. 28. 2025 Bugfixes: - Updated "space-assembling-machine" crafting_categories to {"space-crafting", "crafting", "basic-crafting", "electronics", "pressing"} so additional crafting options are available. Features: - Added "logistics-2" and corresponding technology, recipes, items. - Added "bulk-inserter" and corresponding technology, recipes, items. - Added "advanced-oil-processing" and corresponding technology, recipes, items.
Version: 1.0.7 Date: 8. 28. 2025 Changes: - Balanced "space-science-pack" recipe. 15 "iron-plate", 10 "carbon", 25 "ice".
Version: 1.0.6 Date: 8. 28. 2025 Features: - Added data-final-fixes.lua Changes: - Optimized surface detection code. - Moved "surface_conditions" modifications to data-final-fixes.lua. - Fixed "burner-inserter" surface condition. - "iron-gear-wheel" is now unlocked by default.
Version: 1.0.5 Date: 8. 27. 2025 Bugfixes: - Fixed "space-assembling-machine" dropping Mk.2 instead of itself ("actually this time lol"). Changes: - Changed "player.surface" to "player.physical_surface.name" to allow you to view in remote view. - Balanced "space-solar-panel" production to 70kW. - Balanced "space-science-pack" recipe. 20 "iron-plate", 10 "carbon", 50 "ice". - Balanced "circuit-network" technology by adding "space-science-pack". - Balanced "circuit-network" technology by adding "space-science-pack". - Balanced recipe crafting time for new items. Features: - Added steel "steel-axe" research technology to be visible. - Added "firearm-magazine" recipe. - Added "gun-turret" and corresponding technology, recipes. - Added "engine-unit" and corresponding technology, recipes. - Added "military-science-pack" and corresponding technology, recipes, items. - Added "chemical-science-pack" and recipes. - Added TRAINS ("idk, if this even works"). - Added and a bunch of more stuff related to chemicals :)
Version: 1.0.4` Date: 8. 27. 2025 Bugfixes: - Added a check to stop "return_to_platform(player)" firing when no platform exists. - Fixed "I'm ready for this planet!" displaying before it should. Notes: - If you have ever thought it would be a good idea to delete your platform please do not. Also this mod breaks in multiplayer.
Version: 1.0.3 Date: 8. 26. 2025 Bugfixes: - Fixed "space-assembling-machine" dropping Mk.2 instead of itself. ("whoops I accidentally changed the wrong value, this actually will be fixed in 1.0.5") - Updated "space-assembling-machine" crafting_categories to {"space-crafting", "crafting", "basic-crafting", "electronics"} so additional crafting options are available. - Corrected "space-solar-panel" production to 100kW (was not increased in 1.0.2). Changes: - Reorganized and reformatted data-updates.lua for clarity. Features: - Added "steel-processing" and corresponding technology, recipes. - Added "circuit-network" support. - Added "cargo-bay" entity. - Added cargo-bay-limit, locked behind research technology. - Added cargo-bay-inserter functionality. - Added "advanced-metallic-asteroid-processing". - Added "long-handed-inserter".
Version: 1.0.2 Date: 8. 26. 2025 Bugfixes: - Fixed "iron-plate" and "copper-plate" recipe not being enabled.
Version: 1.0.1 Date: 8. 25. 2025 Features: - Added changelog.txt with previous version entry and current changelog. - Added new files: changelog.txt technology-override.lua recipes-override.lua category.lua thumbnail.png - Added new directories: locale/en/locale.cfg - Added/updated locale entries for items, entities, and recipes. - Added new recipes and entities: - Fixed "space-solar-panel" recipe. - Added "space-lab" (item, entity, recipe). - Added "space-assembling-machine" (item, entity, recipe). - Added new technologies: - "space-automation" for "space-assembling-machine". - "planet-recovery-nauvis" (unused, cannot be researched). - Enabled additional vanilla recipes and technologies. examples technologies: "logistics", "electronics", "fast-inserter". Changes: - Reverted surface condition and recipe of "steel-furnace". - Changed surface condition of "stone-furnace" to be buildable on the space platform. - Added "stone" to the results of "carbonic-asteroid-crushing". - Restricted "space-assembling-machine", "space-solar-panel", and "space-lab" to only be buildable on platforms (gravity requirement).
Version: 1.0.0 Date: 8. 24. 2025 Features: - Added basic structure: directories and files directories: prototypes/entity prototypes/items prototypes/recipes prototypes/technology graphics/entity graphics/icons files: entity.lua items.lua recipes.lua technology.lua main file structure: control.lua, data.lua, data-updates.lua, info.json. - Added hiding of all recipes and technologies from base game and Space Age DLC. - Added basic control logic to teleport the player to a custom automatically generated space platform. - Enabled certain technologies and additional start items in the hub. - Added new items/entities: space solar panel. Changes: - Changed recipes: "space-platform-foundation", "crusher", "asteroid-collector", "metallic-asteroid-crushing", "steel-furnace". - "metallic-asteroid-crushing" now also contains "copper-ore". - Changed surface condition of "steel-furnace" to be buildable on the space platform.