Survive and thrive on your space platform! Unlock new recipes, technologies, and strategies as you manage resources, power, and production in orbit.
Large total conversion mods.
Version: 1.0.11
Date: 8. 30-31. 2025
Bugfixes:
- Fixed "engine-unit" recipe.
Features:
- Added "oxidizer" unlocked under "electronics" technology.
- Added "processing-unit" and corresponding technology, recipes, items.
- Added additional settings.
- Change a bunch of stuff related to data-updates.lua
Notes:
- This is actually pretty big of an update with a bunch of fixes but I did a bunch of it across a long period of time I kind of forgot a bunch of changes lol.
Version: 1.0.10
Date: 8. 29. 2025
Hotfixes:
- Fixed "lab" immediately unlocked under "electronics" technology.
Version: 1.0.9
Date: 8. 29. 2025
Bugfixes:
- Fixed "fluid-handling" and "electric-energy-distribution-1" to actually use "space-science-pack".
- Fixed small mistakes in changelog.
- Fixed significant progression bugs, reported by te users on mod portal.
Features:
- Added prototypes\entity\remnants.lua
- Added prototypes\entity\settings.lua
- Added advanced mode setting option default "false".
- Added "military-science-pack" allowed to be used in "space-lab".
- Added "lab" and corresponding technology, recipes, items.
- Added "accumulator" and corresponding technology, recipes, items.
- Added "space-suit". disabled in advance mode.
- Increase starter "space-solar-panel" amount in the hub to 3. Converted back to 1 in advance mode.
Notes:
- If you find any problems with the progression or have suggestions please be my guest and open a discussion on the portal. This mod is still actively in development and I have a big list of how to make the progression but I would love your ideas.
Version: 1.0.8
Date: 8. 28. 2025
Bugfixes:
- Updated "space-assembling-machine" crafting_categories to {"space-crafting", "crafting", "basic-crafting", "electronics", "pressing"} so additional crafting options are available.
Features:
- Added "logistics-2" and corresponding technology, recipes, items.
- Added "bulk-inserter" and corresponding technology, recipes, items.
- Added "advanced-oil-processing" and corresponding technology, recipes, items.
Version: 1.0.7
Date: 8. 28. 2025
Changes:
- Balanced "space-science-pack" recipe. 15 "iron-plate", 10 "carbon", 25 "ice".
Version: 1.0.6
Date: 8. 28. 2025
Features:
- Added data-final-fixes.lua
Changes:
- Optimized surface detection code.
- Moved "surface_conditions" modifications to data-final-fixes.lua.
- Fixed "burner-inserter" surface condition.
- "iron-gear-wheel" is now unlocked by default.
Version: 1.0.5
Date: 8. 27. 2025
Bugfixes:
- Fixed "space-assembling-machine" dropping Mk.2 instead of itself ("actually this time lol").
Changes:
- Changed "player.surface" to "player.physical_surface.name" to allow you to view in remote view.
- Balanced "space-solar-panel" production to 70kW.
- Balanced "space-science-pack" recipe. 20 "iron-plate", 10 "carbon", 50 "ice".
- Balanced "circuit-network" technology by adding "space-science-pack".
- Balanced "circuit-network" technology by adding "space-science-pack".
- Balanced recipe crafting time for new items.
Features:
- Added steel "steel-axe" research technology to be visible.
- Added "firearm-magazine" recipe.
- Added "gun-turret" and corresponding technology, recipes.
- Added "engine-unit" and corresponding technology, recipes.
- Added "military-science-pack" and corresponding technology, recipes, items.
- Added "chemical-science-pack" and recipes.
- Added TRAINS ("idk, if this even works").
- Added and a bunch of more stuff related to chemicals :)
Version: 1.0.4`
Date: 8. 27. 2025
Bugfixes:
- Added a check to stop "return_to_platform(player)" firing when no platform exists.
- Fixed "I'm ready for this planet!" displaying before it should.
Notes:
- If you have ever thought it would be a good idea to delete your platform please do not. Also this mod breaks in multiplayer.
Version: 1.0.3
Date: 8. 26. 2025
Bugfixes:
- Fixed "space-assembling-machine" dropping Mk.2 instead of itself. ("whoops I accidentally changed the wrong value, this actually will be fixed in 1.0.5")
- Updated "space-assembling-machine" crafting_categories to {"space-crafting", "crafting", "basic-crafting", "electronics"} so additional crafting options are available.
- Corrected "space-solar-panel" production to 100kW (was not increased in 1.0.2).
Changes:
- Reorganized and reformatted data-updates.lua for clarity.
Features:
- Added "steel-processing" and corresponding technology, recipes.
- Added "circuit-network" support.
- Added "cargo-bay" entity.
- Added cargo-bay-limit, locked behind research technology.
- Added cargo-bay-inserter functionality.
- Added "advanced-metallic-asteroid-processing".
- Added "long-handed-inserter".
Version: 1.0.2
Date: 8. 26. 2025
Bugfixes:
- Fixed "iron-plate" and "copper-plate" recipe not being enabled.
Version: 1.0.1
Date: 8. 25. 2025
Features:
- Added changelog.txt with previous version entry and current changelog.
- Added new files:
changelog.txt
technology-override.lua
recipes-override.lua
category.lua
thumbnail.png
- Added new directories:
locale/en/locale.cfg
- Added/updated locale entries for items, entities, and recipes.
- Added new recipes and entities:
- Fixed "space-solar-panel" recipe.
- Added "space-lab" (item, entity, recipe).
- Added "space-assembling-machine" (item, entity, recipe).
- Added new technologies:
- "space-automation" for "space-assembling-machine".
- "planet-recovery-nauvis" (unused, cannot be researched).
- Enabled additional vanilla recipes and technologies. examples technologies: "logistics", "electronics", "fast-inserter".
Changes:
- Reverted surface condition and recipe of "steel-furnace".
- Changed surface condition of "stone-furnace" to be buildable on the space platform.
- Added "stone" to the results of "carbonic-asteroid-crushing".
- Restricted "space-assembling-machine", "space-solar-panel", and "space-lab" to only be buildable on platforms (gravity requirement).
Version: 1.0.0
Date: 8. 24. 2025
Features:
- Added basic structure: directories and files
directories:
prototypes/entity
prototypes/items
prototypes/recipes
prototypes/technology
graphics/entity
graphics/icons
files:
entity.lua
items.lua
recipes.lua
technology.lua
main file structure: control.lua, data.lua, data-updates.lua, info.json.
- Added hiding of all recipes and technologies from base game and Space Age DLC.
- Added basic control logic to teleport the player to a custom automatically generated space platform.
- Enabled certain technologies and additional start items in the hub.
- Added new items/entities: space solar panel.
Changes:
- Changed recipes: "space-platform-foundation", "crusher", "asteroid-collector", "metallic-asteroid-crushing", "steel-furnace".
- "metallic-asteroid-crushing" now also contains "copper-ore".
- Changed surface condition of "steel-furnace" to be buildable on the space platform.