Start on each planet afresh. Dropping cargo safely from space platforms requires pods made out of materials native to the planet in question, forcing rockets before drops. This also adds a cost to orbital logistics.
Mods introducing new content into the game.
Version: 1.5.4
Date: 2025-10-30
Bugfixes:
- Fixed a bug in multiplayer caused by indexing game.connected_players with a player index.
Version: 1.5.3
Date: 2025-03-16
Changes:
- Modded planets no longer require Nauvian cargo pods in order to perform cargo drops.
Version: 1.5.2
Date: 2025-03-16
Changes:
- Installing Burning Cargo Pods now removes the 'type = "nothing"' effect from the cargo drop technologies. This means that the only limit on cargo drops will be the cargo pod items themselves, which are unlocked by the technology.
Version: 1.5.1
Date: 2025-03-16
Changes:
- Reverted the change in 1.5.0. Players are able to disable the cargo drop technologies for individual Hardcore planets in the mod settings.
Version: 1.5.0
Date: 2025-03-16
Changes:
- This mod now force-disables the cargo drops technology in Hardcore Vulcanus, Hardcore Fulgora and Hardcore Gleba.
Version: 1.4.1
Date: 2025-03-09
Changes:
- The optional setting to allow construction robots to ride cargo pods for free is now enabled by default.
Version: 1.4.0
Date: 2025-02-01
Changes:
- Added option to provide a starter cargo pod for Vulcanus, Fulgora and Gleba once per save.
Version: 1.3.3
Date: 2025-02-01
Changes:
- If the PlanetsLib cargo drop technology is enabled for a planet, the cargo pod item recipe for that planet is now unlocked by that technology.
- Removed the 'Enable mod' checkbox setting.
- Better compatibility with Any Planet Start.
Locale:
- Added Russian localization.
Version: 1.3.2
Date: 2024-12-23
Bugfixes:
- Fixed a crash when changing the minimum drop count setting using the text field.
Version: 1.3.1
Date: 2024-12-18
Changes:
- Stack size of cargo pods increased to 20, though rocket capacity is still 1.
Bugfixes:
- Fixed crash in the blueprint sandbox environment.
Version: 1.3.0
Date: 2024-12-18
Changes:
- Reduced the steel plate, holmium plate and tungsten plate costs of cargo pods.
- Expensive Mode no longer increases metallic ore available in space.
Version: 1.2.16
Date: 2024-12-16
Info:
- Clarify tooltip description for 'Cargo drops destroy player weapons and armor' setting.
Version: 1.2.15
Date: 2024-12-16
Bugfixes:
- Fixed multiple versions of the space platform GUI appearing.
Version: 1.2.14
Date: 2024-12-15
Changes:
- Drop configuration GUI now updates when open when other players in your multiplayer session modify the settings.
Bugfixes:
- Fixed a corner case crash related to the checkbox in the GUI.
Version: 1.2.13
Date: 2024-12-14
Changes:
- GUI compatibility with previous version of the mod.
Version: 1.2.12
Date: 2024-12-14
Changes:
- GUI compatibility with previous version of the mod.
Version: 1.2.11
Date: 2024-12-13
Graphics:
- Graphical improvement for canceled pods.
Version: 1.2.10
Date: 2024-12-13
Bugfixes:
- Fixed a crash due to the new space platform GUI when opening entities with no name.
Version: 1.2.4
Date: 2024-12-12
Changes:
- Bugfix when using the checkbox.
Version: 1.2.3
Date: 2024-12-12
Changes:
- Tooltip added to the minimum drop setting for clarity.
Version: 1.2.2
Date: 2024-12-12
Changes:
- Fixed a crash when launching rockets from planets.
Version: 1.2.1
Date: 2024-12-12
Modding:
- Code cleanup.
Version: 1.2.0
Date: 2024-12-12
Changes:
- Added setting to the space platform hub GUI to control the minimum stack of items allowed in drops.
Version: 1.1.15
Date: 2024-11-30
Changes:
- Gleban cargo pods no longer spoil.
- Information update.
Version: 1.1.14
Date: 2024-11-28
Bugfixes:
- Gleban cargo pods are now craftable in space as intended.
Version: 1.1.13
Date: 2024-11-28
Changes:
- Players no longer have a respawn timer after dying in a cargo pod.
Version: 1.1.12
Date: 2024-11-28
Bugfixes:
- Fixed spoil time of Gleban cargo pod items.
Version: 1.1.11
Date: 2024-11-28
Changes:
- Added setting to disable the entire mod, for use by Space Age: Hardcore Mode players.
Version: 1.1.10
Date: 2024-11-28
Features:
- Added compatibility with Expensive Mode.
Version: 1.1.9
Date: 2024-11-27
Changes:
- Reduced the steel cost of cargo pods by half.
Version: 1.1.8
Date: 2024-11-27
Changes:
- Reverted Nauvis cargo drop pod recipe back to uranium-238 instead of depleted uranium fuel cells.
Version: 1.1.7
Date: 25.11.2024
Changes:
- space_travel_required turned on
Version: 1.1.6
Date: 25.11.2024
Changes:
- Mod name changed once more!
Version: 1.1.5
Date: 24.11.2024
Features:
- Gleban cargo pods now spoil at the same rate as bioflux and can be restored by adding more bioflux.
- Cargo pods can now optionally be made in their special production building of their respective planets.
Changes:
- Certain localized planet names are now possessive.
Version: 1.1.4
Date: 24.11.2024
Changes:
- Mod description updated.
Version: 1.1.3
Date: 24.11.2024
Changes:
- Mod description updated.
Version: 1.1.1
Date: 24.11.2024
Changes:
- Mod name updated.
Version: 1.1.0
Date: 23.11.2024
Changes:
- Added Nauvis, Vulcanus, Fulgora Gleba and Aquilo cargo pod items to encode the drop costs.
Version: 1.0.26
Date: 23.11.2024
Changes:
- Hotfixed a case where the platform leaves a space location before one of its cargo pods has finished being canceled.
Version: 1.0.25
Date: 23.11.2024
Changes:
- Cargo drop corpses now avoid landing in large bodies of liquid.
Version: 1.0.24
Date: 23.11.2024
Changes:
- Unprotected players' bodies are now left behind at their explosion point.
Version: 1.0.23
Date: 22.11.2024
Changes:
- Rework: By default, cargo pods simply fail to launch if protective materials aren't present (unless a player is riding the pod).
Version: 1.0.13
Date: 22.11.2024
Changes:
- Fixed a bug where cargo pods launched up to platforms try to pay the cost.
- Turned off the 'return items to hub' setting for now, as it causes automation problems.
Version: 1.0.12
Date: 20.11.2024
Changes:
- Bioflux is now required to drop onto Gleba.
Minor Features:
- Audiovisual effects on pod destruction.
Optimizations:
- No longer calls find_entities_filtered on non-platform surfaces.
Version: 1.0.11
Date: 20.11.2024
Bugfixes:
- Fixed multiple players dropping in on top of each other.
Version: 1.0.5
Date: 19.11.2024
Changes:
- 'Super hardcore' mode introduced, where player armor and guns are destroyed when their cargo pods burn up.
Version: 1.0.4
Date: 19.11.2024
Changes:
- Fixed a bug in 1.0.3 preventing cargo pods from burning up.
- Settings introduced to control the number of protective materials required.
- Setting introduced to allow cargo pods to carry construction robots for free.
Version: 1.0.2
Date: 19.11.2024
Changes:
- Optional setting to return items to the space platform hub when the cargo pods burn up.
Version: 1.0.1
Date: 19.11.2024
Changes:
- Players in burnt cargo pods end up at {0, 0} as they would do if the pod landed successfully.
- Cargo pod destruction procession tick timed for a better visual effect.
Version: 1.0.0
Date: 18.11.2024
Features:
- Dropping cargo pods expends material native to that planet, ensuring the player starts on Vulcanus, Fulgora and Gleba afresh.