LTN - Logistic Train Network

by Optera

Adds logistic-train-stops acting as anchor points for building a fully automated, train logistic network. It can handle all possible train configuration. Just send all trains to depots and LTN will pick the best suitable train for a job. LTN cuts the amount of rolling stock required to run a megabase down to 30% or less. With cargo ships installed also adds a logistic port for ships.

Content
a month ago
0.14 - 2.1
287K
Trains Circuit network

Issues filed at the issue tracker have a higher chance to be addressed / not dropped.

I prefer discussion / reports here instead of the Forum; I read the forum only sporadically. -- @hgschmie

Changelog parrser

posted by Sgamez a month ago
Bugs
0
last message by Sgamez a month ago

Non-recoverable error clicking on the stations tab

posted by torrasque2007 2 months ago
Bugs
0
last message by torrasque2007 2 months ago

No train to transport with length between 1 and 100 found

posted by fartdog1234 8 months ago
Bugs
9
last message by hgschmie 2 months ago

[2.0.77] Suddenly Factorio crashes - LTN (2.8.1) related?

posted by Sentinel1705 3 months ago
Bugs
0
last message by Sentinel1705 3 months ago

Given train stop is not connected to any rails, cannot be used as a target

posted by lil5 4 months ago
Bugs
1
last message by lil5 4 months ago

[train length issues] I must be being dumb...

posted by Zarnoo 5 months ago
Bugs
7
last message by Zarnoo 4 months ago

Bug with debug logging

posted by SeredaOM 9 months ago
Bugs
1
last message by hgschmie 4 months ago

non-recoverable error.

posted by frozen001 8 months ago
Bugs
3
last message by hgschmie 4 months ago

Logistic train stop output not give multiple quality signal

posted by ShinoHarvest 8 months ago
Bugs
2
last message by hgschmie 4 months ago

I get this error multiple times

posted by ArhangeL1790 7 months ago
Bugs
1
last message by hgschmie 4 months ago

Provided goods not regonized

posted by Olias_85 9 months ago
Bugs
0
last message by Olias_85 9 months ago

The request station becomes a supply station

posted by AlexBrin 11 months ago
Bugs
2
last message by mikegarrison 10 months ago

on latest update

posted by KOinVR 10 months ago
Bugs
19
last message by roland77 10 months ago

Fuel station resets schedule

posted by Spacey42 1 year, 4 months ago
Bugs
15
last message by Quaitgor 10 months ago

K2SE

posted by bombered a year ago
Bugs
4
last message by hgschmie 10 months ago

Bug in default liquid plans

posted by Generalisator a year ago
Bugs
4
last message by hgschmie 10 months ago

Error in train shedula

posted by Generalisator a year ago
Bugs
3
last message by Generalisator a year ago

Double delivery

posted by Ghostified_Gamer 1 year, 6 months ago
Bugs
6
last message by hgschmie a year ago

0x0 errors

posted by IIsengard 1 year, 3 months ago
Bugs
2
last message by hgschmie 1 year, 3 months ago

LTN deploys more trains than limit set

posted by roland77 1 year, 6 months ago
Bugs
9
last message by roland77 1 year, 4 months ago

[2.0.42][2.3.2] Crash replacing train stop ghost with LTN version "Failed to get EntityGhost"

posted by boywithumbrella 1 year, 6 months ago
Bugs
1
last message by hgschmie 1 year, 5 months ago

Non recoverable error

posted by kasper20011 1 year, 6 months ago
Bugs
2
last message by hgschmie 1 year, 6 months ago

Bug on requesting station

posted by Sirzento 1 year, 6 months ago
Bugs
1
last message by hgschmie 1 year, 6 months ago

Game Crashes

posted by Xasthuricon 1 year, 7 months ago
Bugs
7
last message by hgschmie 1 year, 6 months ago

Interrupts resetting

posted by jivaii 1 year, 7 months ago
Bugs
3
last message by jivaii 1 year, 7 months ago

Default network id #0 not working

posted by roland77 1 year, 7 months ago
Bugs
1
last message by hgschmie 1 year, 7 months ago

Error while running event LogisticTrainNetwork

posted by Blub_FAC 1 year, 7 months ago
Bugs
4
last message by Blub_FAC 1 year, 7 months ago

Mod package read error

posted by kevok 1 year, 8 months ago
Bugs
2
last message by PiCarlo 1 year, 8 months ago