LTN - Logistic Train Network

by Optera

Adds logistic-train-stops acting as anchor points for building a fully automated, train logistic network. It can handle all possible train configuration. Just send all trains to depots and LTN will pick the best suitable train for a job. LTN cuts the amount of rolling stock required to run a megabase down to 30% or less. With cargo ships installed also adds a logistic port for ships.

Content
29 days ago
0.14 - 2.0
258K
Trains Circuit network

Issues filed at the issue tracker have a higher chance to be addressed / not dropped.

I prefer discussion / reports here instead of the Forum; I read the forum only sporadically. -- @hgschmie

Double delivery

posted by Ghostified_Gamer 9 days ago
Bugs
3
last message by Ghostified_Gamer 3 days ago

LTN deploys more trains than limit set

posted by roland77 18 days ago
Bugs
3
last message by roland77 13 days ago

[2.0.42][2.3.2] Crash replacing train stop ghost with LTN version "Failed to get EntityGhost"

posted by boywithumbrella 20 days ago
Bugs
0
last message by boywithumbrella 20 days ago

Non recoverable error

posted by kasper20011 a month ago
Bugs
2
last message by hgschmie 28 days ago

Bug on requesting station

posted by Sirzento a month ago
Bugs
1
last message by hgschmie 28 days ago

Game Crashes

posted by Xasthuricon 2 months ago
Bugs
7
last message by hgschmie 29 days ago

Interrupts resetting

posted by jivaii a month ago
Bugs
3
last message by jivaii a month ago

Default network id #0 not working

posted by roland77 a month ago
Bugs
1
last message by hgschmie a month ago

Error while running event LogisticTrainNetwork

posted by Blub_FAC a month ago
Bugs
4
last message by Blub_FAC a month ago

Mod package read error

posted by kevok 2 months ago
Bugs
2
last message by PiCarlo 2 months ago