LTN - Logistic Train Network

by Optera

Adds logistic-train-stops acting as anchor points for building a fully automated, train logistic network. It can handle all possible train configuration. Just send all trains to depots and LTN will pick the best suitable train for a job. LTN cuts the amount of rolling stock required to run a megabase down to 30% or less. With cargo ships installed also adds a logistic port for ships.

Content
a month ago
0.14 - 2.1
284K
Trains Circuit network

Issues filed at the issue tracker have a higher chance to be addressed / not dropped.

I prefer discussion / reports here instead of the Forum; I read the forum only sporadically. -- @hgschmie

No train to transport with length between 1 and 100 found

posted by fartdog1234 6 months ago
Bugs
3
last message by hgschmie 6 days ago

[2.0.77] Suddenly Factorio crashes - LTN (2.8.1) related?

posted by Sentinel1705 a month ago
Bugs
0
last message by Sentinel1705 a month ago

Given train stop is not connected to any rails, cannot be used as a target

posted by lil5 2 months ago
Bugs
1
last message by lil5 2 months ago

[train length issues] I must be being dumb...

posted by Zarnoo 3 months ago
Bugs
7
last message by Zarnoo 2 months ago

Bug with debug logging

posted by SeredaOM 7 months ago
Bugs
1
last message by hgschmie 2 months ago

non-recoverable error.

posted by frozen001 6 months ago
Bugs
3
last message by hgschmie 2 months ago

Logistic train stop output not give multiple quality signal

posted by ShinoHarvest 6 months ago
Bugs
2
last message by hgschmie 2 months ago

I get this error multiple times

posted by ArhangeL1790 5 months ago
Bugs
1
last message by hgschmie 2 months ago

Provided goods not regonized

posted by Olias_85 6 months ago
Bugs
0
last message by Olias_85 6 months ago

The request station becomes a supply station

posted by AlexBrin 8 months ago
Bugs
2
last message by mikegarrison 8 months ago

on latest update

posted by KOinVR 8 months ago
Bugs
19
last message by roland77 8 months ago

Fuel station resets schedule

posted by Spacey42 1 year, 1 month ago
Bugs
15
last message by Quaitgor 8 months ago

K2SE

posted by bombered 9 months ago
Bugs
4
last message by hgschmie 8 months ago

Bug in default liquid plans

posted by Generalisator 10 months ago
Bugs
4
last message by hgschmie 8 months ago

Error in train shedula

posted by Generalisator 10 months ago
Bugs
3
last message by Generalisator 10 months ago

Double delivery

posted by Ghostified_Gamer 1 year, 3 months ago
Bugs
6
last message by hgschmie 10 months ago

0x0 errors

posted by IIsengard 1 year, 1 month ago
Bugs
2
last message by hgschmie 1 year, 1 month ago

LTN deploys more trains than limit set

posted by roland77 1 year, 4 months ago
Bugs
9
last message by roland77 1 year, 2 months ago

[2.0.42][2.3.2] Crash replacing train stop ghost with LTN version "Failed to get EntityGhost"

posted by boywithumbrella 1 year, 4 months ago
Bugs
1
last message by hgschmie 1 year, 2 months ago

Non recoverable error

posted by kasper20011 1 year, 4 months ago
Bugs
2
last message by hgschmie 1 year, 4 months ago

Bug on requesting station

posted by Sirzento 1 year, 4 months ago
Bugs
1
last message by hgschmie 1 year, 4 months ago

Game Crashes

posted by Xasthuricon 1 year, 5 months ago
Bugs
7
last message by hgschmie 1 year, 4 months ago

Interrupts resetting

posted by jivaii 1 year, 5 months ago
Bugs
3
last message by jivaii 1 year, 4 months ago

Default network id #0 not working

posted by roland77 1 year, 4 months ago
Bugs
1
last message by hgschmie 1 year, 4 months ago

Error while running event LogisticTrainNetwork

posted by Blub_FAC 1 year, 5 months ago
Bugs
4
last message by Blub_FAC 1 year, 5 months ago

Mod package read error

posted by kevok 1 year, 6 months ago
Bugs
2
last message by PiCarlo 1 year, 6 months ago