LTN - Logistic Train Network

by Optera

Adds logistic-train-stops acting as anchor points for building a fully automated, train logistic network. It can handle all possible train configuration. Just send all trains to depots and LTN will pick the best suitable train for a job. LTN cuts the amount of rolling stock required to run a megabase down to 30% or less. With cargo ships installed also adds a logistic port for ships.

Content
a month ago
0.14 - 2.0
265K
Trains Circuit network

Issues filed at the issue tracker have a higher chance to be addressed / not dropped.

I prefer discussion / reports here instead of the Forum; I read the forum only sporadically. -- @hgschmie

Double delivery

posted by Ghostified_Gamer 4 months ago
Bugs
5
last message by Donut4000 a month ago

Fuel station resets schedule

posted by Spacey42 2 months ago
Bugs
3
last message by hgschmie a month ago

0x0 errors

posted by IIsengard a month ago
Bugs
2
last message by hgschmie a month ago

LTN deploys more trains than limit set

posted by roland77 4 months ago
Bugs
9
last message by roland77 2 months ago

[2.0.42][2.3.2] Crash replacing train stop ghost with LTN version "Failed to get EntityGhost"

posted by boywithumbrella 4 months ago
Bugs
1
last message by hgschmie 3 months ago

Non recoverable error

posted by kasper20011 4 months ago
Bugs
2
last message by hgschmie 4 months ago

Bug on requesting station

posted by Sirzento 4 months ago
Bugs
1
last message by hgschmie 4 months ago

Game Crashes

posted by Xasthuricon 5 months ago
Bugs
7
last message by hgschmie 4 months ago

Interrupts resetting

posted by jivaii 5 months ago
Bugs
3
last message by jivaii 5 months ago

Default network id #0 not working

posted by roland77 5 months ago
Bugs
1
last message by hgschmie 5 months ago

Error while running event LogisticTrainNetwork

posted by Blub_FAC 5 months ago
Bugs
4
last message by Blub_FAC 5 months ago

Mod package read error

posted by kevok 6 months ago
Bugs
2
last message by PiCarlo 6 months ago