LTN - Logistic Train Network

by Optera

Adds logistic-train-stops acting as anchor points for building a fully automated, train logistic network. It can handle all possible train configuration. Just send all trains to depots and LTN will pick the best suitable train for a job. LTN cuts the amount of rolling stock required to run a megabase down to 30% or less. With cargo ships installed also adds a logistic port for ships.

Content
10 months ago
0.14 - 1.1
253K
Trains Circuit network

Changelog

Version: 1.18.6
Date: 2024-01-30
  Bugfixes:
    - Message delivery-removed-depot used fallback stop names instead of Rich Text #331
Version: 1.18.5
Date: 2023-08-30
  Features:
    - moved logistic ports to their own technology
    - new icon for logistic ports
Version: 1.18.4
Date: 2023-07-28
  Features:
    - Upgrade planner functionality for train-stop and port #323
Version: 1.18.3
Date: 2023-04-01
  Bugfixes:
    - get_next_logistic_stop returns nil when called from on_train_schedule_changed at delivery creation #319
Version: 1.18.2
Date: 2023-01-05
  Bugfixes:
    - skip over not existing position signals with error message instead of crashing outright
Version: 1.18.1
Date: 2022-12-13
  Bugfixes:
    - crash when on_train_changed_state is raised for trains stopped at invalid stops. Should only happen if scripts remove stops without raising script_raised_destroy.
Version: 1.18.0
Date: 2022-11-05
  Features:
    - Create deliveries across surfaces, train surface transitions have to be handled by 3rd party mods
    - added remote call connect_surfaces
    - added remote call disconnect_surfaces
    - added remote call clear_all_surface_connections
    - added remote call reassign_delivery
    - added remote call get_or_create_next_temp_stop
    - added remote call get_next_logistic_stop
  Changes:
    - added on_dispatcher_updated.new_deliveries as replacement for on_delivery_created
    - removed event on_delivery_created, running in same tick as dispatcher produced microstutter
  Bugfixes:
    - crash when deleting all stops in train schedule, if train is parked at requester and "Delivery completes at requester" enabled #312
Version: 1.17.1
Date: 2022-10-10
  Features:
    - create ghosts for Lamp and Combinator on stop death #307
Version: 1.17.0
Date: 2022-09-23
  Features:
    - added event on_delivery_created #304
  Changes:
    - added LuaTrain to on_delivery_pickup_complete #298
    - added LuaTrain to on_delivery_completed #298
Version: 1.16.10
Date: 2022-07-22
  Features:
    - use RichText [train-stop=uid] for stations
    - use RichText [train=uid] for trains
  Changes:
    - GPS tags disabled by default, was too spammy
Version: 1.16.9
Date: 2022-06-19
  Bugfixes:
    - additional merged delivery stack size check #271
Version: 1.16.8
Date: 2022-06-19
  Features:
    - show cargo as rich text in no-provider-found, provider-found, creating-delivery #283
    - added map-setting: Providers output existing cargo (default on), workaround for inserters stuck with items #272, #294
Version: 1.16.7
Date: 2021-11-17
  Bugfixes:
    - trains didn't break for temp stops, potentially overshooting and repathing to other stops
Version: 1.16.6
Date: 2021-11-14
  Bugfixes:
    - trains leaving requester didn't fully clean all delivery tables
    - trains entering depot with existing delivery raise on_delivery_failed #277
Version: 1.16.5
Date: 2021-11-07
  Features:
    - use rail_direction for temp stops #275
  Bugfixes:
    - schedules did not always reset when using conditional Depot Signals
Version: 1.16.4
Date: 2021-11-06
  Bugfixes:
    - Add handling of on_entity_cloned event #274
Version: 1.16.3
Date: 2021-06-30
  Bugfixes:
    - changes to ltn-depot-fluid-cleaning where not applied #269
    - trains entering depots with fluids also raise an alert
Version: 1.16.2
Date: 2021-06-28
  Bugfixes:
    - incorrect sprite sheet size for normal res output #267
Version: 1.16.1
Date: 2021-06-28
  Features:
    - graphics update by snouz #266
Version: 1.16.0
Date: 2021-03-26
  Changes:
    - find free trains using table.sort
  Bugfixes:
    - depot priority should be properly working now
Version: 1.15.7
Date: 2021-03-21
  Bugfixes:
    - also check signal.name and signal.type for virtual signals
Version: 1.15.6
Date: 2021-03-20
  Bugfixes:
    - skip over nil signal.name or signal.type, how can a signal name be nil in the first place?
Version: 1.15.5
Date: 2021-03-10
  Features:
    - trains entering depots with cargo raise an alert
    - trains entering depots can have fluid residue automatically removed #185
  Changes:
    - reset schedules at requester before raising API events #255
Version: 1.15.4
Date: 2021-02-27
  Features:
    - added setting to disable GPS tags
Version: 1.15.3
Date: 2021-02-16
  Bugfixes:
    - moved lamp controllers off grid, preventing adjacent lamps to connect to it #253
Version: 1.15.2
Date: 2021-02-06
  Bugfixes:
    - delivery timout messages accessed position data of stop entities without checking validity #251
Version: 1.15.1
Date: 2021-02-03
  Features:
    - added gps rich-text to station names in chat #246
    - increased verbosity of no-provider-found logfile entry #244
  Bugfixes:
    - subtracted delivery from providers twice #250
Version: 1.15.0
Date: 2020-11-26
  Features:
    - updated to Factorio 1.1
Version: 1.14.6
Date: 2020-10-04
  Features:
    - Hotkey disabling/enabling Dispatcher by Steinio, default ctrl-shift-D #234
Version: 1.14.5
Date: 2020-09-17
  Features:
    - Factorio alerts can be disabled per user
  Bugfixes:
    - on_provider events didn't include LuaTrain
    - on_requester_unscheduled_cargo_alert.unscheduled_load lacked type prefix
Version: 1.14.4
Date: 2020-09-13
  Changes:
    - pushed FLib to 0.3.3
Version: 1.14.3
Date: 2020-09-04
  Bugfixes:
    - increased TrainLeaves debug log verbosity
    - fluid deliveries sometimes incorrectly detected incomplete pickup due to lsb differences #230
Version: 1.14.2
Date: 2020-08-30
  Bugfixes:
    - disabled auto barreling on fluids used for alert icons #228
Version: 1.14.1
Date: 2020-08-28
  Bugfixes:
    - added missing delivery check in TrainArrives
Version: 1.14.0
Date: 2020-08-28
  Features:
    - updated to Factorio 1.0
    - use Factorio alert system for common warnings and errors
    - added cargo alerts
Version: 1.13.10
Date: 2020-07-28
  Features:
    - increased message level of empty-depot to warning #217
    - increased message level of no-train-found to warning #217
Version: 1.13.9
Date: 2020-06-06
  Features:
    - reworked German localisation #216
    - localisation for dropdowns
Version: 1.13.8
Date: 2020-05-29
  Bugfixes:
    - Checks adjusting requester amounts used stop.backer_name instead of stop.unit_number. https://forums.factorio.com/viewtopic.php?p=496164#p496164
Version: 1.13.7
Date: 2020-05-27
  Features:
    - updated icons
Version: 1.13.6
Date: 2020-05-26
  Changes:
    - replaced OpteraLib with FLib
Version: 1.13.5
Date: 2020-05-20
  Bugfixes:
    - multiple IO entities could be built on top of another #214
    - stops could connect to IO entities of different stops
Version: 1.13.4
Date: 2020-05-17
  Bugfixes:
    - Increased selection priority on secondary entities #213
Version: 1.13.3
Date: 2020-05-15
  Changes:
    - Updated secondary entity collisions using empty collision tables
Version: 1.13.2
Date: 2020-05-15
  Changes:
    - Updated secondary entity collisions using "not-colliding-with-itself"
Version: 1.13.1
Date: 2020-04-16
  Features:
    - added depot priority control signal
  Changes:
    - refactored on_stops_updated to be in line with base event naming conventions
Version: 1.13.0
Date: 2020-04-12
  Features:
    - use temp stops for train pathing, removes requirement of unique stop names by GloinTheDark #210
Version: 1.12.10
Date: 2020-04-10
  Changes:
    - optimized filtered event calls
    - changed error-invalid-stop-index to warning
  Bugfixes:
    - script_raised_destroy wasn't properly registered
Version: 1.12.9
Date: 2020-04-08
  Changes:
    - on_delivery_pickup_complete returns train inventory as actual_shipment
Version: 1.12.8
Date: 2020-04-01
  Features:
    - use event filters
Version: 1.12.7
Date: 2020-03-20
  Bugfixes:
    - removed support for train scedule conditions item/fluid > n https://forums.factorio.com/viewtopic.php?f=214&t=82576
Version: 1.12.6
Date: 2020-03-07
  Bugfixes:
    - prevent another possible call to invalid stop entity
Version: 1.12.5
Date: 2020-03-03
  Bugfixes:
    - fixed bug introduced with 1.12.4
Version: 1.12.4
Date: 2020-03-02
  Bugfixes:
    - fixed rare crash removing ltn entities in editor mode during dispatcher update phase
Version: 1.12.3
Date: 2020-02-23
  Changes:
    - refactored on_dispatcher_updated, on_delivery_pickup_complete, on_delivery_completed and on_delivery_failed to be in line with base event naming conventions
Version: 1.12.2
Date: 2020-02-12
  Changes:
    - updated license
  Bugfixes:
    - flagged LTN-Tracker rip-off as incompatible
Version: 1.12.1
Date: 2020-01-22
  Bugfixes:
    - fixed mipmap warning
Version: 1.12.0
Date: 2020-01-21
  Features:
    - updated to Factorio 0.18
Version: 1.11.9
Date: 2020-01-17
  Bugfixes:
    - switching isDepot on with parked train would not properly make the train available
Version: 1.11.8
Date: 2020-01-01
  Bugfixes:
    - Encoded position signal for carriage types counts incorrectly with backwards trains #200
Version: 1.11.7
Date: 2019-12-03
  Bugfixes:
    - global lookup tables are reset every time mod configuration changes
Version: 1.11.6
Date: 2019-11-07
  Bugfixes:
    - fixing broken stop indexes again
Version: 1.11.5
Date: 2019-11-05
  Bugfixes:
    - actually remove broken stop indexes found by 1.11.3 changes
Version: 1.11.4
Date: 2019-11-01
  Bugfixes:
    - removed left over debug logging
Version: 1.11.3
Date: 2019-10-30
  Changes:
    - push to stable 0.17.74
  Bugfixes:
    - prevent entering too large values in timeout settings #196
    - additional safeguards against invalid indexing
Version: 1.11.2
Date: 2019-10-07
  Bugfixes:
    - compare forces by object when merging forces
    - process request state didn't end tick update after running out of requests #196
Version: 1.11.1
Date: 2019-09-26
  Features:
    - check if requester, provider and train are on the same surface
    - check forces by object instead of name
Version: 1.11.0
Date: 2019-09-06
  Features:
    - stop iteration should be more robust
    - allow n-th tick stepping for all updates
    - request processing spread across multiple ticks
  Changes:
    - replaced setting "limit stops per tick" with "updates per tick"
    - added setting "update every n-th tick"
  Bugfixes:
    - stop name list wasn't updated correctly when removing invalid stops
    - some fixes to German setting translation
Version: 1.10.15
Date: 2019-08-17
  Features:
    - support script_raised_revive
Version: 1.10.14
Date: 2019-07-29
  Changes:
    - replaced custom NewGame+ call with base api on_pre_surface_cleared #186
  Bugfixes:
    - error-invalid-stop had no text assigned
Version: 1.10.13
Date: 2019-07-27
  Features:
    - Encoded position signal for carriage types https://forums.factorio.com/viewtopic.php?f=214&t=73122
    - reorganized encoded position signals in subgroups per carriage type
  Changes:
    - renamed internal position signal names, signals of rolling stock from mods can't be migrated and will be missing
Version: 1.10.12
Date: 2019-07-05
  Bugfixes:
    - fixed German translation #182
Version: 1.10.11
Date: 2019-05-28
  Changes:
    - depot inactivity is now in seconds
    - stop timeout is now in seconds
    - delivery timeout is now in seconds
    - removed 60 min limits for timeouts
  Bugfixes:
    - changes to stop timeout only applied after save and reload #178
Version: 1.10.10
Date: 2019-05-21
  Features:
    - support script_raised_built and script_raised_destroy
  Bugfixes:
    - ensure remote functions exist before calling them
Version: 1.10.9
Date: 2019-05-19
  Features:
    - add LTN entities to picker dolly blacklist
    - added map setting for default network ID #163
Version: 1.10.8
Date: 2019-04-21
  Bugfixes:
    - Stop distance cache is reset on version updates
Version: 1.10.7
Date: 2019-04-13
  Features:
    - Added on_dispatcher_no_train_found event #173
  Bugfixes:
    - Fixed nil error in debug log introduced in 1.10.6
Version: 1.10.6
Date: 2019-04-06
  Bugfixes:
    - Restore lamp color after fixing stop error #171
    - always start with stop updated after a config change, ensure consistent data and filled tables
Version: 1.10.5
Date: 2019-03-30
  Changes:
    - moved more functionality to Opteras Library
  Bugfixes:
    - signal names are generated properly for locomotives and wagons with localised_name
Version: 1.10.4
Date: 2019-03-19
  Changes:
    - moved functionality to Opteras Library
  Bugfixes:
    - renaming stops in editor can cause errors
Version: 1.10.3
Date: 2019-03-14
  Features:
    - added on_delivery_pickup_complete
  Changes:
    - removed get_ prefix and _event suffix from events
  Bugfixes:
    - fixed potential upgrade path errors
Version: 1.10.2
Date: 2019-03-07
  Features:
    - added Stack Thresholds, only for items of course
  Changes:
    - refactored code into modules
    - interface events return data formatted like base events, e.g. event.provided_by_stop, event.requests_by_stop
  Bugfixes:
    - fixed potential nil reference #157
Version: 1.10.1
Date: 2019-03-03
  Features:
    - recipes are more affordable with Bob Electronics
    - added circuit network as dependency for technology
    - fluid unloads signal fluids with constant -1 #154
  Changes:
    - switched dependency for creative-mode to the 0.17 re-release
Version: 1.10.0
Date: 2019-02-27
  Features:
    - updated to Factorio 0.17
    - new thumbnail
    - status lamp works without power
Version: 1.9.11
Date: 11.2.2019
  Changes:
    - removed placeholder dependency for Noxys Multidirectional Trains, use old versions at own peril
Version: 1.9.10
Date: 10.2.2019
  Features:
    - added interface on_delivery_completed_event, {delivery = delivery, trainID = trainID}
    - added interface on_delivery_failed_event, {delivery = delivery, trainID = trainID}
    - added Provided_by_Stop to on_dispatcher_updated_event
  Bugfixes:
    - mining or destroying a train carriage will once again fail attached delivery
    - Interface Stop data requester_priority always returned 0
    - typo reqestPriority in initialization
Version: 1.9.9
Date: 3.2.2019
  Bugfixes:
    - Desync from 1.9.8 changes to update interval and stop index
Version: 1.9.8
Date: 3.2.2019
  Features:
    - support for rewritten Noxys Multidirectional Trains https://github.com/CyaNox/Noxys_Multidirectional_Trains/pull/8
    - added Dispatcher.UpdateInterval to Interval
  Bugfixes:
    - Interface reported nil thresholds for error state stops
Version: 1.9.7
Date: 13.1.2019
  Features:
    - added setting "limit stops per tick"
    - invalid stops have IO entities and references removed when encountered during runtime
  Bugfixes:
    - trying to write or read from invalid stop IO entities no longer crashes
    - blueprints of ltn ports preserve circuit connections
    - placing stops next to each other no longer links the wrong IO entities
Version: 1.9.6
Date: 12.12.2018
  Features:
    - added logistic port if cargo ships is active
  Changes:
    - performance tweaks
  Bugfixes:
    - handle layered icons of different sizes
Version: 1.9.5
Date: 7.12.2018
  Changes:
    - license exempts streaming from no commercial
Version: 1.9.4
Date: 16.11.2018
  Features:
    - lamp colors can also be read through red wire
    - cables from hidden combinator to lamp no longer originate in the middle of the lamp sprite
Version: 1.9.3
Date: 23.10.2018
  Bugfixes:
    - fix corrupted stops in on_configuration_changed
    - remove corrupt stops if fixing fails
Version: 1.9.2
Date: 15.10.2018
  Bugfixes:
    - left over init from 1.9.0 caused error #141
  Changes:
    - renamed remote interface ltn-interface to logistic-train-network
Version: 1.9.1
Date: 14.10.2018
  Bugfixes:
    - stops are removed before surface deletion #139
    - added creative mode blacklisting to on_load
  Changes:
    - turned remote interface callbacks into events
    - added interface demo to /Interface_Demo/control.lua
Version: 1.9.0
Date: 11.10.2018
  Features:
    - added remote interface callbacks to recieve stop and dispatcher data
  Bugfixes:
    - Trains arriving at depots in error state will not be added to available train list
Version: 1.8.2
Date: 2.10.2018
  Bugfixes:
    - setting Stop timeout was missing some description
    - changing "Stop is Depot" signal to 0 didn't remove available train
    - deactivating a depot through circuit condition didn't remove available train
    - short circuited depot didn't remove available train
Version: 1.8.1
Date: 12.9.2018
  Bugfixes:
    - on_load checks for corrupt stops
Version: 1.8.0
Date: 17.8.2018
  Features:
    - added optional circuit conditions to schedules
  Changes:
    - enabled read from train for all ltn stops by default
    - enabled send to train for all ltn stops by default
    - generated schedules use ≥ (ltn stops still parse > for loading list output)
Version: 1.7.13
Date: 29.7.2018
  Features:
    - added notifications for skipping request processing due to no transport capacities in depot
    - spam filter works with no-train-found notifications #128
Version: 1.7.12
Date: 20.7.2018
  Bugfixes:
    - recreate stops missing from global stop list in on_configuration_changed
  Changes:
    - removed incompatible flag of there-is-my-ghost 0.16.7 seems to work well with LTN
    - removed creative mode from optional dependencies until it's updated to 0.16
Version: 1.7.11
Date: 15.7.2018
  Changes:
    - flagged there-is-my-ghost as incompatible until that mod stops messing up LTN's composite stop entity
Version: 1.7.10
Date: 17.6.2018
  Bugfixes:
    - Avoid nil error when station is renamed during build #122
  Changes:
    - pushed to 0.16.51 stable
Version: 1.7.9
Date: 31.5.2018
  Bugfixes:
    - newly created deliveries reset stop lamps from blue to yellow
    - FARL (and possibly other mods) could mine IO entities
Version: 1.7.8
Date: 23.5.2018
  Bugfixes:
    - crash Key "icon_size" not found #116
Version: 1.7.7
Date: 12.5.2018
  Changes:
    - pushed to 0.16.36 stable
    - added creative mode (fix for 0.16) to optional dependencies
    - added requester network id to provider not found message
    - added requester & provider merged network id to train not found and train found message
    - moved train not found message to from detailed to notification level
Version: 1.7.6
Date: 37.3.2018
  Features:
    - parked trains controlled by LTN are signalled with blue lamp #106
Version: 1.7.5
Date: 3.3.2018
  Bugfixes:
    - Nil reference Error when deconstructing stop with set network id #107
Version: 1.7.4
Date: 17.2.2018
  Changes:
    - Replaced lua signal merging with api function
Version: 1.7.3
Date: 10.2.2018
  Bugfixes:
    - Error when copy-pasting station names https://forums.factorio.com/viewtopic.php?f=214&t=57578 and #102
Version: 1.7.2
Date: 3.2.2018
  Features:
    - remove filters and locked slots from trains entering a depot
    - support entity icons with sizes other than 32x32 https://forums.factorio.com/viewtopic.php?f=48&t=57151
  Bugfixes:
    - renaming could cause wrong stations being removed from station name list https://forums.factorio.com/viewtopic.php?f=214&t=57371
  Removed:
    - Chinese translation, please use a language pack like https://mods.factorio.com/mod/zh-CN
Version: 1.7.1
Date: 20.1.2018
  Bugfixes:
    - automatically generated icons are always cropped to 32x32
  Changes:
    - Updated Chinese translation
Version: 1.7.0
Date: 20.1.2018
  Features:
    - Added binary encoded network ID
    - Encoded position signals have unique icons
    - Encoded position signals are properly grouped by locomotive and wagon types
  Changes:
    - Removed obsolete migration
Version: 1.6.4
Date: 14.1.2018
  Bugfixes:
    - Trains are reinitialized each configuration change to catch changes to locomotives and wagons
    - Trains where not properly removed from lookup table when leaving stops
Version: 1.6.3
Date: 7.1.2018
  Bugfixes:
    - Error when removing depot in state yellow #95
  Changes:
    - pushed base to 0.16.14
Version: 1.6.2
Date: 30.12.2017
  Features:
    - in game changelog
  Changes:
    - pushed base to 0.16.8
    - data phase item detection is more robust
    - migrating from versions older than 1.1.1 displays error message
Version: 1.6.1
Date: 20.12.2017
  Features:
    - hr graphics
    - yellow depot lamp color indicating a train with assigned delivery still being parked
  Removed:
    - migration support for versions < 1.1.1 (final Factorio 0.14 release)
  Changes:
    - stop timeout description no longer mentions inactivity #83
    - train references from MainLocomotive.unit_number to train.id
    - deliveries will be removed instantly if the assigned train changes composition e.g a wagon is removed
    - lamp colors update faster
  Bugfixes:
    - mining a single locomotive parked at an ltn stop would not update the stop
Version: 1.6.0
Date: 14.12.2017
  Features:
    - updated to Factorio 0.16
    - train composition signal for artillery wagon
Version: 1.5.5 - last build for Factorio 0.15
Date: 14.12.2017
  Features:
    - added depot inactivity setting
  Changes:
    - Mod Description includes LTN
Version: 1.5.4
Date: 8.12.2017
  Features:
    - option to reset delivery and schedule when trains leave requester
Version: 1.5.3
Date: 1.12.2017
  Features:
    - lamp outputs number of active deliveries as value of yellow signal (green wire only)
    - lamp outputs error code as values of red/pink signal (green wire only)
    - depots, short circuited and disabled stops reset stops active deliveries count completely (use to reset stops showing wrong counts)
  Bugfixes:
    - active deliveries to/from a stop sometimes isn't properly updated
Version: 1.5.2
Date: 13.11.2017
  Changes:
    - station time out from inactivity to time passed
    - reduced overhead in on_train_changed_state
    - pushed base to 0.15.37 (stable)
Version: 1.5.1
Date: 3.11.2017
  Changes:
    - updated Chinese translation
    - stops deactivated by circuit condition or other scripts are not updated
    - short circuited stops are skipped without reading circuit signals
    - short circuit and deactivated error state take priority over duplicate name
Version: 1.5.0
Date: 17.10.2017
  Features:
    - added request priority control signal #22
  Changes:
    - changed provider priority icon to be in line with request priority
    - changed provider prioritization to provider priority > #existing deliveries from provider > amount #69
  Bugfixes:
    - request threshold icon to show ≤ instead of ≥
    - locked slots where subtracted from total train slots instead of per wagon
Version: 1.4.14
Date: 13.10.2017
  Features:
    - added mod setting "Dispatcher Enabled"
Version: 1.4.13
Date: 6.10.2017
  Changes:
    - reverted base dependency to 0.15.34 (stable)
Version: 1.4.12
Date: 2.10.2017
  Features:
    - allowed negative provider priority again #64
  Changes:
    - pushed base to 0.15.35
Version: 1.4.11
Date: 29.9.2017
  Features:
    - thresholds are read as absolute values
    - ignore negative control signals except thresholds
Version: 1.4.10
Date: 15.9.2017
  Changes:
    - improved circuit signal read performance
    - pushed base to 0.15.34
Version: 1.4.9
Date: 26.8.2017
  Features:
    - added localized mod title and mod description
  Bugfixes:
    - fixed possible integer overflow from mod settings
    - limit max values on stop and delivery timeout to 1 hour
    - limit other int settings to 2^32 -1
Version: 1.4.8
Date: 18.8.2017
  Features:
    - added more details to debug log messages
  Changes:
    - "no provider found" warning message changed from message level 2 to 1
    - message level dropdown texts better reflect their behaviour
Version: 1.4.7
Date: 11.8.2017
  Bugfixes:
    - distance check could prevent better matching trains from being picked
    - error encoding train composition for trains longer than 31 carriages #55
Version: 1.4.6
Date: 6.8.2017
  Changes:
    - bumped required Factorio version to current stable
  Bugfixes:
    - Dispatcher picked trains closest to request stop instead of providing stop
    - local wagon capacity lookup table could potentially cause desync
Version: 1.4.5
Date: 1.8.2017
  Changes:
    - removed left over debug message
Version: 1.4.4
Date: 1.8.2017
  Changes:
    - performance optimizations
  Bugfixes:
    - deliveries where not properly reserved
Version: 1.4.3
Date: 30.7.2017
  Bugfixes:
    - fixed nil reference when no providers are available
Version: 1.4.2
Date: 30.7.2017
  Changes:
    - internally store train capacity for faster access when searching available trains
    - rewritten Dispatcher logic
Version: 1.4.1
Date: 30.7.2017
  Bugfixes:
    - Items where not removed from providers after being added to an order
    - orders where merged between different requester
Version: 1.4.0
Date: 17.7.2017
  Features:
    - Dispatcher is no longer limited to 1 train/s
  Changes:
    - Dispatcher goes through requests by age of requests/item instead of requests/stop
    - spread dispatcher update over 3 ticks
Version: 1.3.5
Date: 8.7.2017
  Features:
    - "message level" for console messages only (no level 4: debug)
    - "write debug logfile" checkbox for debug log generation into Factorio-current.log
  Removed:
    - "log level" and "log output" settings
  Changes:
    - provider prioritization making deliveries merge more reliably (#trains > provider priority > #existing deliveries from provider > amount)
  Bugfixes:
    - potential nil reference during stop update
Version: 1.3.4
Date: 21.6.2017
  Changes:
    - code cleanup
    - train state change and train created events are only active if LTN stops exist
Version: 1.3.3
Date: 18.6.2017
  Changes:
    - automatically set output combinator limit
    - exceeding output slot size results in some signals being not generated by the output and a console message
Version: 1.3.2
Date: 4.6.2017
  Changes:
    - Chinese translation
  Bugfixes:
    - fixed error with no longer existing items #43
Version: 1.3.1
Date: 2.6.2017
  Features:
    - added support for force merging
  Changes:
    - added force to deliveries
Version: 1.3.0
Date: 2.6.2017
  Features:
    - Request Threshold and Provide Threshold
    - Disable Warnings Messages control signal #34
    - limit messages to force where possible #40
    - workaround for fluid wagon residue #31
  Removed:
    - Minimum Delivery Size and Ignore Minimum Delivery Size
    - Best Effort, Provide Threshold = 1 does the same now
    - toggle to loading list, stops only show expected inventory after loading
Version: 1.2.8
Date: 24.5.2017
  Features:
    - added German locale
    - added 128x128 tech icon
    - overloaded trains no longer cause requesters to flip to providers during delivery #33
  Changes:
    - set expected train inventory to default to active
  Bugfixes:
    - bug in Chinese locale
Version: 1.2.7
Date: 19.5.2017
  Bugfixes:
    - potential nil references in first_signal and stop ghost entities
Version: 1.2.6
Date: 17.5.2017
  Bugfixes:
    - error when schedule is referencing non existing items
Version: 1.2.5
Date: 16.5.2017
  Changes:
    - replaced workaround with get_fluid_count and get_fluid_contents
Version: 1.2.4
Date: 13.5.2017
  Features:
    - added toggle between output of positive load, negative unload amount and expected train inventory after (un-)loading
    - added Chinese locale by 745275633
    - formated setting descriptions, should be less wall of text
  Bugfixes:
    - a crash when adding carriages to trains parked at provider or requester
Version: 1.2.3
Date: 9.5.2017
  Features:
    - duplicate names are checked across all train-stops instead of only LTN Stops
  Changes:
    - improved performance of checking duplicate names by using events introduced with 0.15
  Bugfixes:
    - desync https://forums.factorio.com/viewtopic.php?f=23&t=46873
    - dispatcher picks providers with incompatible train length
Version: 1.2.2
Date: 7.5.2017
  Changes:
    - overloading trains updates delivery size once per update interval (before update was only done once train leaves provider)
  Bugfixes:
    - overloading trains reserved too much of an item/fluid in provider
    - fluid deliveries where accidentally deleted at departure from provider
Version: 1.2.1
Date: 1.5.2017
  Changes:
    - updated mod setting descriptions
    - replaced floating-text hack to get inventory sizes with 0.15 functions
    - added support of icons{} to signal generation
Version: 1.2.0
Date: 29.4.2017
  Features:
    - updated to Factorio 0.15
    - added support for any Fluid Wagon for fluid transport
    - config.lua settings moved to options-mod settings
  Removed:
    - support of RailTanker (RailTankers will be ignored, removed fake item conversions)
    - removed grey detection signal from output
  Changes:
    - short circuit detection uses network id
Version: 1.1.3 - last version for Factorio 0.14
Date: 19.5.2017
  Bugfixes:
    - fixed error when schedule is referencing non existing items
    - fixed potential nil references in first_signal and stop ghost entities
Version: 1.1.1
Date: 24.4.2017
  Features:
    - speed up loading by skipping parts of initialization according to old_version
  Changes:
    - automatically remove orphaned lamp control entities
    - messages differing only in item count are treated as the same message by the message filter
    - decreased delivery-removed-timeout and delivery-removed-train-invalid from log level 2 to 1
  Bugfixes:
    - deconstruction of broken stops properly removes stop and surrounding I/O entities