Adds logistic-train-stops acting as anchor points for building a fully automated, train logistic network. It can handle all possible train configuration. Just send all trains to depots and LTN will pick the best suitable train for a job. LTN cuts the amount of rolling stock required to run a megabase down to 30% or less. With cargo ships installed also adds a logistic port for ships.
Mods introducing new content into the game.
Version: 1.18.6 Date: 2024-01-30 Bugfixes: - Message delivery-removed-depot used fallback stop names instead of Rich Text #331
Version: 1.18.5 Date: 2023-08-30 Features: - moved logistic ports to their own technology - new icon for logistic ports
Version: 1.18.4 Date: 2023-07-28 Features: - Upgrade planner functionality for train-stop and port #323
Version: 1.18.3 Date: 2023-04-01 Bugfixes: - get_next_logistic_stop returns nil when called from on_train_schedule_changed at delivery creation #319
Version: 1.18.2 Date: 2023-01-05 Bugfixes: - skip over not existing position signals with error message instead of crashing outright
Version: 1.18.1 Date: 2022-12-13 Bugfixes: - crash when on_train_changed_state is raised for trains stopped at invalid stops. Should only happen if scripts remove stops without raising script_raised_destroy.
Version: 1.18.0 Date: 2022-11-05 Features: - Create deliveries across surfaces, train surface transitions have to be handled by 3rd party mods - added remote call connect_surfaces - added remote call disconnect_surfaces - added remote call clear_all_surface_connections - added remote call reassign_delivery - added remote call get_or_create_next_temp_stop - added remote call get_next_logistic_stop Changes: - added on_dispatcher_updated.new_deliveries as replacement for on_delivery_created - removed event on_delivery_created, running in same tick as dispatcher produced microstutter Bugfixes: - crash when deleting all stops in train schedule, if train is parked at requester and "Delivery completes at requester" enabled #312
Version: 1.17.1 Date: 2022-10-10 Features: - create ghosts for Lamp and Combinator on stop death #307
Version: 1.17.0 Date: 2022-09-23 Features: - added event on_delivery_created #304 Changes: - added LuaTrain to on_delivery_pickup_complete #298 - added LuaTrain to on_delivery_completed #298
Version: 1.16.10 Date: 2022-07-22 Features: - use RichText [train-stop=uid] for stations - use RichText [train=uid] for trains Changes: - GPS tags disabled by default, was too spammy
Version: 1.16.9 Date: 2022-06-19 Bugfixes: - additional merged delivery stack size check #271
Version: 1.16.8 Date: 2022-06-19 Features: - show cargo as rich text in no-provider-found, provider-found, creating-delivery #283 - added map-setting: Providers output existing cargo (default on), workaround for inserters stuck with items #272, #294
Version: 1.16.7 Date: 2021-11-17 Bugfixes: - trains didn't break for temp stops, potentially overshooting and repathing to other stops
Version: 1.16.6 Date: 2021-11-14 Bugfixes: - trains leaving requester didn't fully clean all delivery tables - trains entering depot with existing delivery raise on_delivery_failed #277
Version: 1.16.5 Date: 2021-11-07 Features: - use rail_direction for temp stops #275 Bugfixes: - schedules did not always reset when using conditional Depot Signals
Version: 1.16.4 Date: 2021-11-06 Bugfixes: - Add handling of on_entity_cloned event #274
Version: 1.16.3 Date: 2021-06-30 Bugfixes: - changes to ltn-depot-fluid-cleaning where not applied #269 - trains entering depots with fluids also raise an alert
Version: 1.16.2 Date: 2021-06-28 Bugfixes: - incorrect sprite sheet size for normal res output #267
Version: 1.16.1 Date: 2021-06-28 Features: - graphics update by snouz #266
Version: 1.16.0 Date: 2021-03-26 Changes: - find free trains using table.sort Bugfixes: - depot priority should be properly working now
Version: 1.15.7 Date: 2021-03-21 Bugfixes: - also check signal.name and signal.type for virtual signals
Version: 1.15.6 Date: 2021-03-20 Bugfixes: - skip over nil signal.name or signal.type, how can a signal name be nil in the first place?
Version: 1.15.5 Date: 2021-03-10 Features: - trains entering depots with cargo raise an alert - trains entering depots can have fluid residue automatically removed #185 Changes: - reset schedules at requester before raising API events #255
Version: 1.15.4 Date: 2021-02-27 Features: - added setting to disable GPS tags
Version: 1.15.3 Date: 2021-02-16 Bugfixes: - moved lamp controllers off grid, preventing adjacent lamps to connect to it #253
Version: 1.15.2 Date: 2021-02-06 Bugfixes: - delivery timout messages accessed position data of stop entities without checking validity #251
Version: 1.15.1 Date: 2021-02-03 Features: - added gps rich-text to station names in chat #246 - increased verbosity of no-provider-found logfile entry #244 Bugfixes: - subtracted delivery from providers twice #250
Version: 1.15.0 Date: 2020-11-26 Features: - updated to Factorio 1.1
Version: 1.14.6 Date: 2020-10-04 Features: - Hotkey disabling/enabling Dispatcher by Steinio, default ctrl-shift-D #234
Version: 1.14.5 Date: 2020-09-17 Features: - Factorio alerts can be disabled per user Bugfixes: - on_provider events didn't include LuaTrain - on_requester_unscheduled_cargo_alert.unscheduled_load lacked type prefix
Version: 1.14.4 Date: 2020-09-13 Changes: - pushed FLib to 0.3.3
Version: 1.14.3 Date: 2020-09-04 Bugfixes: - increased TrainLeaves debug log verbosity - fluid deliveries sometimes incorrectly detected incomplete pickup due to lsb differences #230
Version: 1.14.2 Date: 2020-08-30 Bugfixes: - disabled auto barreling on fluids used for alert icons #228
Version: 1.14.1 Date: 2020-08-28 Bugfixes: - added missing delivery check in TrainArrives
Version: 1.14.0 Date: 2020-08-28 Features: - updated to Factorio 1.0 - use Factorio alert system for common warnings and errors - added cargo alerts
Version: 1.13.10 Date: 2020-07-28 Features: - increased message level of empty-depot to warning #217 - increased message level of no-train-found to warning #217
Version: 1.13.9 Date: 2020-06-06 Features: - reworked German localisation #216 - localisation for dropdowns
Version: 1.13.8 Date: 2020-05-29 Bugfixes: - Checks adjusting requester amounts used stop.backer_name instead of stop.unit_number. https://forums.factorio.com/viewtopic.php?p=496164#p496164
Version: 1.13.7 Date: 2020-05-27 Features: - updated icons
Version: 1.13.6 Date: 2020-05-26 Changes: - replaced OpteraLib with FLib
Version: 1.13.5 Date: 2020-05-20 Bugfixes: - multiple IO entities could be built on top of another #214 - stops could connect to IO entities of different stops
Version: 1.13.4 Date: 2020-05-17 Bugfixes: - Increased selection priority on secondary entities #213
Version: 1.13.3 Date: 2020-05-15 Changes: - Updated secondary entity collisions using empty collision tables
Version: 1.13.2 Date: 2020-05-15 Changes: - Updated secondary entity collisions using "not-colliding-with-itself"
Version: 1.13.1 Date: 2020-04-16 Features: - added depot priority control signal Changes: - refactored on_stops_updated to be in line with base event naming conventions
Version: 1.13.0 Date: 2020-04-12 Features: - use temp stops for train pathing, removes requirement of unique stop names by GloinTheDark #210
Version: 1.12.10 Date: 2020-04-10 Changes: - optimized filtered event calls - changed error-invalid-stop-index to warning Bugfixes: - script_raised_destroy wasn't properly registered
Version: 1.12.9 Date: 2020-04-08 Changes: - on_delivery_pickup_complete returns train inventory as actual_shipment
Version: 1.12.8 Date: 2020-04-01 Features: - use event filters
Version: 1.12.7 Date: 2020-03-20 Bugfixes: - removed support for train scedule conditions item/fluid > n https://forums.factorio.com/viewtopic.php?f=214&t=82576
Version: 1.12.6 Date: 2020-03-07 Bugfixes: - prevent another possible call to invalid stop entity
Version: 1.12.5 Date: 2020-03-03 Bugfixes: - fixed bug introduced with 1.12.4
Version: 1.12.4 Date: 2020-03-02 Bugfixes: - fixed rare crash removing ltn entities in editor mode during dispatcher update phase
Version: 1.12.3 Date: 2020-02-23 Changes: - refactored on_dispatcher_updated, on_delivery_pickup_complete, on_delivery_completed and on_delivery_failed to be in line with base event naming conventions
Version: 1.12.2 Date: 2020-02-12 Changes: - updated license Bugfixes: - flagged LTN-Tracker rip-off as incompatible
Version: 1.12.1 Date: 2020-01-22 Bugfixes: - fixed mipmap warning
Version: 1.12.0 Date: 2020-01-21 Features: - updated to Factorio 0.18
Version: 1.11.9 Date: 2020-01-17 Bugfixes: - switching isDepot on with parked train would not properly make the train available
Version: 1.11.8 Date: 2020-01-01 Bugfixes: - Encoded position signal for carriage types counts incorrectly with backwards trains #200
Version: 1.11.7 Date: 2019-12-03 Bugfixes: - global lookup tables are reset every time mod configuration changes
Version: 1.11.6 Date: 2019-11-07 Bugfixes: - fixing broken stop indexes again
Version: 1.11.5 Date: 2019-11-05 Bugfixes: - actually remove broken stop indexes found by 1.11.3 changes
Version: 1.11.4 Date: 2019-11-01 Bugfixes: - removed left over debug logging
Version: 1.11.3 Date: 2019-10-30 Changes: - push to stable 0.17.74 Bugfixes: - prevent entering too large values in timeout settings #196 - additional safeguards against invalid indexing
Version: 1.11.2 Date: 2019-10-07 Bugfixes: - compare forces by object when merging forces - process request state didn't end tick update after running out of requests #196
Version: 1.11.1 Date: 2019-09-26 Features: - check if requester, provider and train are on the same surface - check forces by object instead of name
Version: 1.11.0 Date: 2019-09-06 Features: - stop iteration should be more robust - allow n-th tick stepping for all updates - request processing spread across multiple ticks Changes: - replaced setting "limit stops per tick" with "updates per tick" - added setting "update every n-th tick" Bugfixes: - stop name list wasn't updated correctly when removing invalid stops - some fixes to German setting translation
Version: 1.10.15 Date: 2019-08-17 Features: - support script_raised_revive
Version: 1.10.14 Date: 2019-07-29 Changes: - replaced custom NewGame+ call with base api on_pre_surface_cleared #186 Bugfixes: - error-invalid-stop had no text assigned
Version: 1.10.13 Date: 2019-07-27 Features: - Encoded position signal for carriage types https://forums.factorio.com/viewtopic.php?f=214&t=73122 - reorganized encoded position signals in subgroups per carriage type Changes: - renamed internal position signal names, signals of rolling stock from mods can't be migrated and will be missing
Version: 1.10.12 Date: 2019-07-05 Bugfixes: - fixed German translation #182
Version: 1.10.11 Date: 2019-05-28 Changes: - depot inactivity is now in seconds - stop timeout is now in seconds - delivery timeout is now in seconds - removed 60 min limits for timeouts Bugfixes: - changes to stop timeout only applied after save and reload #178
Version: 1.10.10 Date: 2019-05-21 Features: - support script_raised_built and script_raised_destroy Bugfixes: - ensure remote functions exist before calling them
Version: 1.10.9 Date: 2019-05-19 Features: - add LTN entities to picker dolly blacklist - added map setting for default network ID #163
Version: 1.10.8 Date: 2019-04-21 Bugfixes: - Stop distance cache is reset on version updates
Version: 1.10.7 Date: 2019-04-13 Features: - Added on_dispatcher_no_train_found event #173 Bugfixes: - Fixed nil error in debug log introduced in 1.10.6
Version: 1.10.6 Date: 2019-04-06 Bugfixes: - Restore lamp color after fixing stop error #171 - always start with stop updated after a config change, ensure consistent data and filled tables
Version: 1.10.5 Date: 2019-03-30 Changes: - moved more functionality to Opteras Library Bugfixes: - signal names are generated properly for locomotives and wagons with localised_name
Version: 1.10.4 Date: 2019-03-19 Changes: - moved functionality to Opteras Library Bugfixes: - renaming stops in editor can cause errors
Version: 1.10.3 Date: 2019-03-14 Features: - added on_delivery_pickup_complete Changes: - removed get_ prefix and _event suffix from events Bugfixes: - fixed potential upgrade path errors
Version: 1.10.2 Date: 2019-03-07 Features: - added Stack Thresholds, only for items of course Changes: - refactored code into modules - interface events return data formatted like base events, e.g. event.provided_by_stop, event.requests_by_stop Bugfixes: - fixed potential nil reference #157
Version: 1.10.1 Date: 2019-03-03 Features: - recipes are more affordable with Bob Electronics - added circuit network as dependency for technology - fluid unloads signal fluids with constant -1 #154 Changes: - switched dependency for creative-mode to the 0.17 re-release
Version: 1.10.0 Date: 2019-02-27 Features: - updated to Factorio 0.17 - new thumbnail - status lamp works without power
Version: 1.9.11 Date: 11.2.2019 Changes: - removed placeholder dependency for Noxys Multidirectional Trains, use old versions at own peril
Version: 1.9.10 Date: 10.2.2019 Features: - added interface on_delivery_completed_event, {delivery = delivery, trainID = trainID} - added interface on_delivery_failed_event, {delivery = delivery, trainID = trainID} - added Provided_by_Stop to on_dispatcher_updated_event Bugfixes: - mining or destroying a train carriage will once again fail attached delivery - Interface Stop data requester_priority always returned 0 - typo reqestPriority in initialization
Version: 1.9.9 Date: 3.2.2019 Bugfixes: - Desync from 1.9.8 changes to update interval and stop index
Version: 1.9.8 Date: 3.2.2019 Features: - support for rewritten Noxys Multidirectional Trains https://github.com/CyaNox/Noxys_Multidirectional_Trains/pull/8 - added Dispatcher.UpdateInterval to Interval Bugfixes: - Interface reported nil thresholds for error state stops
Version: 1.9.7 Date: 13.1.2019 Features: - added setting "limit stops per tick" - invalid stops have IO entities and references removed when encountered during runtime Bugfixes: - trying to write or read from invalid stop IO entities no longer crashes - blueprints of ltn ports preserve circuit connections - placing stops next to each other no longer links the wrong IO entities
Version: 1.9.6 Date: 12.12.2018 Features: - added logistic port if cargo ships is active Changes: - performance tweaks Bugfixes: - handle layered icons of different sizes
Version: 1.9.5 Date: 7.12.2018 Changes: - license exempts streaming from no commercial
Version: 1.9.4 Date: 16.11.2018 Features: - lamp colors can also be read through red wire - cables from hidden combinator to lamp no longer originate in the middle of the lamp sprite
Version: 1.9.3 Date: 23.10.2018 Bugfixes: - fix corrupted stops in on_configuration_changed - remove corrupt stops if fixing fails
Version: 1.9.2 Date: 15.10.2018 Bugfixes: - left over init from 1.9.0 caused error #141 Changes: - renamed remote interface ltn-interface to logistic-train-network
Version: 1.9.1 Date: 14.10.2018 Bugfixes: - stops are removed before surface deletion #139 - added creative mode blacklisting to on_load Changes: - turned remote interface callbacks into events - added interface demo to /Interface_Demo/control.lua
Version: 1.9.0 Date: 11.10.2018 Features: - added remote interface callbacks to recieve stop and dispatcher data Bugfixes: - Trains arriving at depots in error state will not be added to available train list
Version: 1.8.2 Date: 2.10.2018 Bugfixes: - setting Stop timeout was missing some description - changing "Stop is Depot" signal to 0 didn't remove available train - deactivating a depot through circuit condition didn't remove available train - short circuited depot didn't remove available train
Version: 1.8.1 Date: 12.9.2018 Bugfixes: - on_load checks for corrupt stops
Version: 1.8.0 Date: 17.8.2018 Features: - added optional circuit conditions to schedules Changes: - enabled read from train for all ltn stops by default - enabled send to train for all ltn stops by default - generated schedules use ≥ (ltn stops still parse > for loading list output)
Version: 1.7.13 Date: 29.7.2018 Features: - added notifications for skipping request processing due to no transport capacities in depot - spam filter works with no-train-found notifications #128
Version: 1.7.12 Date: 20.7.2018 Bugfixes: - recreate stops missing from global stop list in on_configuration_changed Changes: - removed incompatible flag of there-is-my-ghost 0.16.7 seems to work well with LTN - removed creative mode from optional dependencies until it's updated to 0.16
Version: 1.7.11 Date: 15.7.2018 Changes: - flagged there-is-my-ghost as incompatible until that mod stops messing up LTN's composite stop entity
Version: 1.7.10 Date: 17.6.2018 Bugfixes: - Avoid nil error when station is renamed during build #122 Changes: - pushed to 0.16.51 stable
Version: 1.7.9 Date: 31.5.2018 Bugfixes: - newly created deliveries reset stop lamps from blue to yellow - FARL (and possibly other mods) could mine IO entities
Version: 1.7.8 Date: 23.5.2018 Bugfixes: - crash Key "icon_size" not found #116
Version: 1.7.7 Date: 12.5.2018 Changes: - pushed to 0.16.36 stable - added creative mode (fix for 0.16) to optional dependencies - added requester network id to provider not found message - added requester & provider merged network id to train not found and train found message - moved train not found message to from detailed to notification level
Version: 1.7.6 Date: 37.3.2018 Features: - parked trains controlled by LTN are signalled with blue lamp #106
Version: 1.7.5 Date: 3.3.2018 Bugfixes: - Nil reference Error when deconstructing stop with set network id #107
Version: 1.7.4 Date: 17.2.2018 Changes: - Replaced lua signal merging with api function
Version: 1.7.3 Date: 10.2.2018 Bugfixes: - Error when copy-pasting station names https://forums.factorio.com/viewtopic.php?f=214&t=57578 and #102
Version: 1.7.2 Date: 3.2.2018 Features: - remove filters and locked slots from trains entering a depot - support entity icons with sizes other than 32x32 https://forums.factorio.com/viewtopic.php?f=48&t=57151 Bugfixes: - renaming could cause wrong stations being removed from station name list https://forums.factorio.com/viewtopic.php?f=214&t=57371 Removed: - Chinese translation, please use a language pack like https://mods.factorio.com/mod/zh-CN
Version: 1.7.1 Date: 20.1.2018 Bugfixes: - automatically generated icons are always cropped to 32x32 Changes: - Updated Chinese translation
Version: 1.7.0 Date: 20.1.2018 Features: - Added binary encoded network ID - Encoded position signals have unique icons - Encoded position signals are properly grouped by locomotive and wagon types Changes: - Removed obsolete migration
Version: 1.6.4 Date: 14.1.2018 Bugfixes: - Trains are reinitialized each configuration change to catch changes to locomotives and wagons - Trains where not properly removed from lookup table when leaving stops
Version: 1.6.3 Date: 7.1.2018 Bugfixes: - Error when removing depot in state yellow #95 Changes: - pushed base to 0.16.14
Version: 1.6.2 Date: 30.12.2017 Features: - in game changelog Changes: - pushed base to 0.16.8 - data phase item detection is more robust - migrating from versions older than 1.1.1 displays error message
Version: 1.6.1 Date: 20.12.2017 Features: - hr graphics - yellow depot lamp color indicating a train with assigned delivery still being parked Removed: - migration support for versions < 1.1.1 (final Factorio 0.14 release) Changes: - stop timeout description no longer mentions inactivity #83 - train references from MainLocomotive.unit_number to train.id - deliveries will be removed instantly if the assigned train changes composition e.g a wagon is removed - lamp colors update faster Bugfixes: - mining a single locomotive parked at an ltn stop would not update the stop
Version: 1.6.0 Date: 14.12.2017 Features: - updated to Factorio 0.16 - train composition signal for artillery wagon
Version: 1.5.5 - last build for Factorio 0.15 Date: 14.12.2017 Features: - added depot inactivity setting Changes: - Mod Description includes LTN
Version: 1.5.4 Date: 8.12.2017 Features: - option to reset delivery and schedule when trains leave requester
Version: 1.5.3 Date: 1.12.2017 Features: - lamp outputs number of active deliveries as value of yellow signal (green wire only) - lamp outputs error code as values of red/pink signal (green wire only) - depots, short circuited and disabled stops reset stops active deliveries count completely (use to reset stops showing wrong counts) Bugfixes: - active deliveries to/from a stop sometimes isn't properly updated
Version: 1.5.2 Date: 13.11.2017 Changes: - station time out from inactivity to time passed - reduced overhead in on_train_changed_state - pushed base to 0.15.37 (stable)
Version: 1.5.1 Date: 3.11.2017 Changes: - updated Chinese translation - stops deactivated by circuit condition or other scripts are not updated - short circuited stops are skipped without reading circuit signals - short circuit and deactivated error state take priority over duplicate name
Version: 1.5.0 Date: 17.10.2017 Features: - added request priority control signal #22 Changes: - changed provider priority icon to be in line with request priority - changed provider prioritization to provider priority > #existing deliveries from provider > amount #69 Bugfixes: - request threshold icon to show ≤ instead of ≥ - locked slots where subtracted from total train slots instead of per wagon
Version: 1.4.14 Date: 13.10.2017 Features: - added mod setting "Dispatcher Enabled"
Version: 1.4.13 Date: 6.10.2017 Changes: - reverted base dependency to 0.15.34 (stable)
Version: 1.4.12 Date: 2.10.2017 Features: - allowed negative provider priority again #64 Changes: - pushed base to 0.15.35
Version: 1.4.11 Date: 29.9.2017 Features: - thresholds are read as absolute values - ignore negative control signals except thresholds
Version: 1.4.10 Date: 15.9.2017 Changes: - improved circuit signal read performance - pushed base to 0.15.34
Version: 1.4.9 Date: 26.8.2017 Features: - added localized mod title and mod description Bugfixes: - fixed possible integer overflow from mod settings - limit max values on stop and delivery timeout to 1 hour - limit other int settings to 2^32 -1
Version: 1.4.8 Date: 18.8.2017 Features: - added more details to debug log messages Changes: - "no provider found" warning message changed from message level 2 to 1 - message level dropdown texts better reflect their behaviour
Version: 1.4.7 Date: 11.8.2017 Bugfixes: - distance check could prevent better matching trains from being picked - error encoding train composition for trains longer than 31 carriages #55
Version: 1.4.6 Date: 6.8.2017 Changes: - bumped required Factorio version to current stable Bugfixes: - Dispatcher picked trains closest to request stop instead of providing stop - local wagon capacity lookup table could potentially cause desync
Version: 1.4.5 Date: 1.8.2017 Changes: - removed left over debug message
Version: 1.4.4 Date: 1.8.2017 Changes: - performance optimizations Bugfixes: - deliveries where not properly reserved
Version: 1.4.3 Date: 30.7.2017 Bugfixes: - fixed nil reference when no providers are available
Version: 1.4.2 Date: 30.7.2017 Changes: - internally store train capacity for faster access when searching available trains - rewritten Dispatcher logic
Version: 1.4.1 Date: 30.7.2017 Bugfixes: - Items where not removed from providers after being added to an order - orders where merged between different requester
Version: 1.4.0 Date: 17.7.2017 Features: - Dispatcher is no longer limited to 1 train/s Changes: - Dispatcher goes through requests by age of requests/item instead of requests/stop - spread dispatcher update over 3 ticks
Version: 1.3.5 Date: 8.7.2017 Features: - "message level" for console messages only (no level 4: debug) - "write debug logfile" checkbox for debug log generation into Factorio-current.log Removed: - "log level" and "log output" settings Changes: - provider prioritization making deliveries merge more reliably (#trains > provider priority > #existing deliveries from provider > amount) Bugfixes: - potential nil reference during stop update
Version: 1.3.4 Date: 21.6.2017 Changes: - code cleanup - train state change and train created events are only active if LTN stops exist
Version: 1.3.3 Date: 18.6.2017 Changes: - automatically set output combinator limit - exceeding output slot size results in some signals being not generated by the output and a console message
Version: 1.3.2 Date: 4.6.2017 Changes: - Chinese translation Bugfixes: - fixed error with no longer existing items #43
Version: 1.3.1 Date: 2.6.2017 Features: - added support for force merging Changes: - added force to deliveries
Version: 1.3.0 Date: 2.6.2017 Features: - Request Threshold and Provide Threshold - Disable Warnings Messages control signal #34 - limit messages to force where possible #40 - workaround for fluid wagon residue #31 Removed: - Minimum Delivery Size and Ignore Minimum Delivery Size - Best Effort, Provide Threshold = 1 does the same now - toggle to loading list, stops only show expected inventory after loading
Version: 1.2.8 Date: 24.5.2017 Features: - added German locale - added 128x128 tech icon - overloaded trains no longer cause requesters to flip to providers during delivery #33 Changes: - set expected train inventory to default to active Bugfixes: - bug in Chinese locale
Version: 1.2.7 Date: 19.5.2017 Bugfixes: - potential nil references in first_signal and stop ghost entities
Version: 1.2.6 Date: 17.5.2017 Bugfixes: - error when schedule is referencing non existing items
Version: 1.2.5 Date: 16.5.2017 Changes: - replaced workaround with get_fluid_count and get_fluid_contents
Version: 1.2.4 Date: 13.5.2017 Features: - added toggle between output of positive load, negative unload amount and expected train inventory after (un-)loading - added Chinese locale by 745275633 - formated setting descriptions, should be less wall of text Bugfixes: - a crash when adding carriages to trains parked at provider or requester
Version: 1.2.3 Date: 9.5.2017 Features: - duplicate names are checked across all train-stops instead of only LTN Stops Changes: - improved performance of checking duplicate names by using events introduced with 0.15 Bugfixes: - desync https://forums.factorio.com/viewtopic.php?f=23&t=46873 - dispatcher picks providers with incompatible train length
Version: 1.2.2 Date: 7.5.2017 Changes: - overloading trains updates delivery size once per update interval (before update was only done once train leaves provider) Bugfixes: - overloading trains reserved too much of an item/fluid in provider - fluid deliveries where accidentally deleted at departure from provider
Version: 1.2.1 Date: 1.5.2017 Changes: - updated mod setting descriptions - replaced floating-text hack to get inventory sizes with 0.15 functions - added support of icons{} to signal generation
Version: 1.2.0 Date: 29.4.2017 Features: - updated to Factorio 0.15 - added support for any Fluid Wagon for fluid transport - config.lua settings moved to options-mod settings Removed: - support of RailTanker (RailTankers will be ignored, removed fake item conversions) - removed grey detection signal from output Changes: - short circuit detection uses network id
Version: 1.1.3 - last version for Factorio 0.14 Date: 19.5.2017 Bugfixes: - fixed error when schedule is referencing non existing items - fixed potential nil references in first_signal and stop ghost entities
Version: 1.1.1 Date: 24.4.2017 Features: - speed up loading by skipping parts of initialization according to old_version Changes: - automatically remove orphaned lamp control entities - messages differing only in item count are treated as the same message by the message filter - decreased delivery-removed-timeout and delivery-removed-train-invalid from log level 2 to 1 Bugfixes: - deconstruction of broken stops properly removes stop and surrounding I/O entities