Industrial Revolution 3 Patchset for 2.0 (Unofficial, BETA)

by Shemp

Deadlock989's classic overhaul with a unique art-style and age-based progression. This is a command-line script which installs additional code and patches into the original mod files, as well as the add-ons, to make them compatible with Factorio 2.0. Requires manual assembly.

Overhaul
3 days ago
2.0
455
Transportation Logistics Environment Mining Fluids Manufacturing Power

i Quality on Scrapper

4 days ago

Hi Shemp, I would remove the possibility of inserting quality modules into the scrapping machine, let's say that the idea of ​​a quality scrap is a bit ridiculous :D

4 days ago

It's there because Quality's Recycler machine accepts them, and players will expect that parity. In theory, the Scrapping machine is an incredibly powerful tool for optimising quality in your factory, you just have to turn it into a Quality hellscape to do so.

You don't have to use them. Resist!

4 days ago

Now that you've told me how can I not use it, I'll empty Nauvis into it :D

4 days ago

Does the scrapper produce gravel instead of stone? If so, however, the yield should be doubled because one stone produces two gravels.

Do vanilla drills also accept quality modules? With quality modules in drills, the recycler doesn't even make sense anymore because they extract tons of quality ingots that you can do whatever you want with.

4 days ago

I said the Quality mod would work, I did not say that it would be balanced. >:) There's a reason that I told users not to use it, I'm just not stopping them.

Mining drills do accept the modules, yes.

As for the scrapping machine, I haven't touched the recipes, except for lowering them to the 55% rate.

4 days ago

I think I'll turn it off, so it can keep space age company :D

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