(Unofficial, ALPHA) Industrial Revolution 3 Patchset for 2.0

by Shemp

Remember this mod? Wish you could just port it to 2.0 yourself? Well, now you can!

Overhaul
5 hours ago
2.0
13
Transportation Logistics Environment Mining Fluids Manufacturing Power

b Rubber tree

7 hours ago

the rubber tree are always in the initial area of ​​the base, making it too easy to acquire the rubber

6 hours ago

IR3 takes the spawning pattern of one of the vanilla trees and replaces it with its rubber tree. That used to be "tree-08", I'll switch it with "tree-09".

Rubber is a fairly early resource, I don't want it to be TOO difficult to get.

6 hours ago

ok thx for the answer actually in the original mod it was really a nightmare to find them :D

P.S. thanks again for your work without this mod I can no longer play factorio

4 hours ago

I just want to add that world-gen has been a difficult part for me to work on, mostly because I don't know what the "correct" behaviour is and it's hard to verify that rare spawns work. If you have any comments about fissures and gem rocks in particular, I'd like to hear them.

I also noticed in the original 1.1 build that rubber trees aka "tree-08" tend to spawn near the water in clusters, which I assume was Deadlock's intent. Is there a tree which does this in 2.0?

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