I just want to add that world-gen has been a difficult part for me to work on, mostly because I don't know what the "correct" behaviour is and it's hard to verify that rare spawns work. If you have any comments about fissures and gem rocks in particular, I'd like to hear them.
I also noticed in the original 1.1 build that rubber trees aka "tree-08" tend to spawn near the water in clusters, which I assume was Deadlock's intent. Is there a tree which does this in 2.0?