(Unofficial, ALPHA) Industrial Revolution 3 Patchset for 2.0

by Shemp

Remember this mod? Wish you could just port it to 2.0 yourself? Well, now you can!

Overhaul
7 hours ago
2.0
13
Transportation Logistics Environment Mining Fluids Manufacturing Power

g small objects

10 hours ago

Many sprites appear very small when on conveyor belts or placed on the floor

10 hours ago

There is a problem with the belt items brightness variation, disabling it in the start menu solves it

8 hours ago

Looks like I have my work set out for me. Could you give some examples of small items?

8 hours ago
(updated 8 hours ago)

Mine is not a solution, it's just a patch. How can I send photos?

8 hours ago

I mean, tell me the names of the items which are too small. Most of them seem fine to me. Could be a setting you're using?

8 hours ago

all ingots for sure, objects set brightness_variations = true, in conponents.lua, game settings are standard, I just reinstalled it

7 hours ago

I'm having trouble reproducing this one. I did fix ores being too small earlier on, so I believe you for sure.

But I need the most help with the brightness_variations, my terrible eyes can't notice the difference. You can post an image in Markdown like this:

![Alternative text](images/image.png "title")
7 hours ago

Tomorrow I'll try, actually I've never noticed any difference in the brightness of objects either. But in this case it's not the brightness that changes but the size, they're half the size of the others and even on the ground, not just on the conveyor belts.

7 hours ago
(updated 7 hours ago)

!

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