Fluidic Power


Overhauls the power network to use the game's built-in fluid system in an attempt to make electricity more realistic. Adds working transformers for high power transmission, and creates various new and interesting power distribution challenges. Similar to the mods Flow Network and High Voltage, but significantly different by being the first mod that uses no on-tick power calculations. This means the UPS impact should be minimal for non-gigantic bases.

Content
7 days ago
1.1
1.57K
Power

collecting pole

posted by nosports 2 years ago
Ideas & suggestions
3
last message by Stringweasel 2 years ago

Is the 100MJ voltage useful in a normal game?

posted by strike2578 2 years ago
Ideas & suggestions
4
last message by strike2578 2 years ago

Change Vanilla power poles to your new ones

posted by BlueWeabo 3 years ago
Ideas & suggestions
2
last message by BlueWeabo 3 years ago