Fill4Me

by kovus

Fill4Me will automatically insert fuel and/or ammunition from your main inventory into entities when you place them. It is mod-agnostic and will learn about items & entities in other mods. It is an alternative to the Autofill mod.

Utilities
3 years ago
0.16 - 1.1
108K

b Strange bug

2 years ago

The mod Fill4Me (0.10.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event Fill4Me::fill4me-keybind-reload (ID 178)
Fill4Me/fill4me/fill4me.lua:333: bad argument #1 of 2 to 'pairs' (table expected, got nil)
stack traceback:
[C]: in function 'pairs'
Fill4Me/fill4me/fill4me.lua:333: in function 'load_fuel'
Fill4Me/fill4me/keybinds.lua:48: in function <Fill4Me/fill4me/keybinds.lua:38>

2 years ago

Do you get this error when placing something like an AAI burner lab? (something with fuel) ?

2 years ago

I sent a PR to the author at https://gitlab.com/FishBus/Fill4Me/-/merge_requests/10 that contains a fix for this issue, as it was affecting me as well.

2 years ago

It seems a similar PR is also available at https://gitlab.com/FishBus/Fill4Me/-/merge_requests/9

1 year, 7 months ago

Since Fill4Me does not seem updated anymore, I published a fixed version: https://mods.factorio.com/mod/Fill4Me-fixed

New response