Fill4Me will automatically insert fuel and/or ammunition from your main inventory into entities when you place them. It is mod-agnostic and will learn about items & entities in other mods. It is an alternative to the Autofill mod.
I just updated to 1.0.3 in IR and it appears the turret renaming has prevented them from being filled by Fill4Me? Is this something on your end or his?
The turret I'm looking at is his first tier basic scattergun turret. I think it was renamed in the files from clockwork turret.
Hello, I had a similar issue but it vanished after I deactivated Fill4Me, loaded the game, saved, and then re enabled the mod. So might be some caching issue from the turret renaming. (Updated to 1.04 at the same time too, so maybe that helped too)