So, I have a house that makes civies, a house that turns civies into labourers, one that turns them into farmers and one that turns them into lab assistants, as well as a research lab for red science.
The problem I've run into is that the farmhouse is eating all the labourers, and none of them go to the lab or the lab assistant house.
As a result my depot is overflowing with farmers and I'm not producing any science or lab assistants.
At first I thought "Ok, I'll wire the farmhouse to stop working if the depot has more than 3 farmers.", but you can't wire houses, so what is the intended way of handling this?
I guess this is also a suggestion, let us wire houses with logic to shut them down based on depot contents?