Colony Builder


Build your very own colony on Nauvis. Create housing, services and recruit colonists to grow your settlement alongside your factory. Be sure to check the tips & tricks for more information on the systems and mechanics of this mod.

Overhaul
5 months ago
1.1 - 2.0
8.56K
Transportation Logistics Trains Combat Enemies Manufacturing

b game crashed

8 months ago

mod Crashes when the my first npc spawns in i dont know whats causing it and also found out its not compatible with AAI programmable Vehicles

8 months ago

Can you post the error message? Without it I don't have much to go on.

7 months ago

This might help:
I got a similar error upon starting factorio when only having AAI Programmable Vehicles, its dependencies AAI signals and Informatron along with Colony Builder active. The error reads:
"Failed to load mods: ...ammable-vehicles__/prototypes/entity/entity-deployer.lua:55: attempt to index field 'chest' (a nil value)
stack traceback:
...ammable-vehicles__/prototypes/entity/entity-deployer.lua:55: in main chunk
[C]: in function 'require'
aai-programmable-vehicles/data.lua:14:in main chunk"

Similarly, if I have the Py mods and Colony Builder it errors with:
"Failed to load mods: pyindustry/prototypes/circuit-connector-definitions.lua:23: attempt to index field 'inserter (a nil value)
'stack traceback:
pyindustry/prototypes/circuit-connector-definitions.lua:23: in main chunk
[C]: in function 'require'
pyindustry/data.lua:7: in main chink"

7 months ago

In order to find out what is going on I have to look through other mods' source code. Unfortunately I do not have the time to do this right now.

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