It happens when menu simulation cycle to a specific one,but logs can't check which it is.
other mods enabled,but only enabled this will cause crash.
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\TileBatchRenderLogic.cpp(287): TileBatchRenderLogic::choosePipelineState
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\TileBatchDrawOrder.cpp(757): TileBatchDrawOrder::renderBatch
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\TileRenderer.cpp(542): TileRenderer::renderSingleFrameMode
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\TileRenderer.cpp(525): TileRenderer::renderInternal
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\TileRenderer.cpp(836): TileRenderer::render
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\GameRenderer.cpp(225): GameRenderer::renderInternal
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\GameRenderer.cpp(184): GameRenderer::render
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Gui\GameViewWidgetLogic.cpp(92): GameViewWidgetLogic::renderGameView
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Gui\SimulationWidget.cpp(230): SimulationWidget::paintComponent
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\libraries\Agui\Widget\Widget.cpp(1812): agui::Widget::recursivePaintChildrenInternal
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\libraries\Agui\Widget\Widget.cpp(1796): agui::Widget::recursivePaintChildren
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\libraries\Agui\Widget\Widget.cpp(1818): agui::Widget::recursivePaintChildrenInternal
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\libraries\Agui\Widget\Widget.cpp(1787): agui::Widget::recursivePaintChildren
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\libraries\Agui\Gui.cpp(911): agui::Gui::render
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\GuiRenderer.cpp(71): GuiRenderer::prepare
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\MainLoop.cpp(1146): MainLoop::prepare
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\MainLoop.cpp(708): MainLoop::mainLoopStep
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\MainLoop.cpp(412): MainLoop::run
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Main.cpp(1357): fmain
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Main.cpp(1379): wmain
D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF905F17374)
00007FF905F17374 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90693CC91)
00007FF90693CC91 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
276.297 Error TileBatchRenderLogic.cpp:287: Tile renderer doesn't support virtual texturing.
276.297 Error CrashHandler.cpp:643: Received 22
Logger::writeStacktrace skipped.
276.415 Info CrashHandler.cpp:318: Executable CRC: 2137041080
276.415 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
280.968 Uploading log file
281.006 Error CrashHandler.cpp:270: Heap validation: success.
281.007 Creating crash dump.
281.413 CrashDump success