Cargo Ships: Battleship


Battleship submod for cargo ships. Creates Battleship, by adding artillery turret to cargo ship. Creates Patrol Boat, by adding a missile turret to a boat.

Content
7 hours ago
2.0
777
Transportation Combat

b Incompatibility with Pelagos

2 days ago

Error on factorio startup:

Failed to load mods: Error in assignID: technology with name 'cargo_ships' does not exist. It was removed by pelagos.

Source: battleship (technology).

pelagos 0.44.2
battleship 0.1.6

a day ago

fix in 0.1.8

8 hours ago

Still have the same problem
Active Mods: Battleships 0.2.5 and Planet Pelagos 0.44.2 (and dependencies):

Failed to load mods: Error in assignID: technology with name 'cargo_ships' does not exist. It was removed by pelagos.

Source: battleship (technology).

7 hours ago

Well, yeah... the fix from 0.1.8 went to waste when I tried to fix a workaround fix for version 0.2.something...

Would you be able to check if 0.1.8 worked without any problems?

5 hours ago

Unfortunatelly Battleship 0.1.8 and Pelagos 0.44.2 have the same error:
Failed to load mods: Error in assignID: technology with name 'cargo_ships' does not exist. It was removed by pelagos.

Source: battleship (technology).

5 hours ago

in theory, it would be enough to throw out the cargoship in the required technologies...

but the problem is deeper :
"Based on recent updates for the "Planet Pelagos" mod for Factorio, cargo ships were removed or modified to allow for diesel-powered operation independent of the mod. This change, along with adjusting how ships are unlocked, aimed to improve compatibility and allow players to use the mod without needing the full, original configuration.
Modification Details: The update removed the next_upgrade field from the diesel assembler, indicating a shift in the progression logic for ships within the mod."

5 hours ago

my mod is just a submod for cargo ships and it can't work without it...

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