Battleship submod for cargo ships. Creates Battleship, by adding artillery turret to cargo ship. Creates Patrol Boat, custom design boat with missile turret.
Mods introducing new content into the game.
Turn alien bugs into a galactic trading network. Explore, discover remote colonies and automate smart trade routes that feed your factory with whatever you are too lazy to craft yourself.
Mods introducing new content into the game.
Mods introducing new content into the game.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Attach three independent hidden storage tanks to the Cargo Ships tanker so it can carry three different fluids at once. Adds hover GUI with 3 counters.
Mods introducing new content into the game.
Shore port crane for Cargo Ships. Hover the crane and press R to toggle mode: loading or unloading. Requires straight-waterway directly in front (3x3) and within 2 tiles of shore.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a toggleable shortcut to place decorative lamps on copper wire connections between electric poles. in settings configuration of lamp density and power
Mods introducing new content into the game.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Trading with bug colonies, contracts, and train logistics. Currency as a virtual signal, colony reputation, contract board, and exchange post.
Mods introducing new content into the game.
Early game Gutenberg Printing Press that replicates science packs, based on stored packs and selected research branch.
Mods introducing new content into the game.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Adds towship-tagboat (clone of cargo-ships indep-boat) and turns Wooden Platform into a floating barge that can be attached/detached with J/K.
Mods introducing new content into the game.