Dive into the uncharted waters of Maraxsis, a world where the sea covers everything. Utilize submarines to explore, craft advanced fluids inside the hydro plant, build pressure domes, and master the challenges of deep-sea logistics. Maraxsis is a polished and complete mod that minimally effects the vanilla game, so is easy to include in existing saves.
Visit the frozen mountains of planet Paracelsin, where mining zinc is a race against clogging and freezing.
Visit Pelagos, an insular planet of coconuts. Use calciners to refine resources, and cargo ships as the perfect way to connect its scattered shores
Adds very large pipes with enormous throughput capabilities.
Arig, a hot planet with vast deserts where only valuable resources can be found underground or in the sand.
Swaps highlighted trains between automatic/manual. If no train is highlighted, provides a selection tool to drag across multiple trains to bulk swap modes
Trains create colorful glowing trails wherever they go
Adds logistic related things.
While everyone is looking up to space, other planets and the rest of the universe, there is a whole world buried directly underneath us. Use this opportunity to declutter your factory logistics by routing it under your base and explore the underground!
Adds rails without gravel/wood that also conduct electricity, contains an elevated version too.
Adds prismite, a mysterious and powerful rainbow-colored ore, and various associated products.
An alternative to flare stack/voiding fluids. The Fluid Memory Unit can store an infinite amount of any liquid or gas. The more fluid you store, the more power it will require!
Adds a vanilla looking 5x5 storage tank with 100k capacity and 2 pipe connections on each side.
Enables merging of multiple chests into one entity. Supports merging of arbitrary number of chests (configurable in mod settings).
Control the means of production with new logistic and storage structures. Works either as a standalone mod or alongside the rest of the pY modpack.
This mod contains and integrates HD textures for basic entities (e.g. character and ore) of the base game.
Reskins items, entities, and technologies within mods that don't fit within the scope of the other Artisanal Reskin mods, limited to those mods that extend or play nice with Bob's and Angel's mods. Features high-res icons and updated sprites to align these mods with Artisanal Reskins, and supports player-customizable tier labels, colors and mapping. See the mod portal for a detailed list of supported mods. Part of the Artisanal Reskins series.
This mod contains and integrates HD textures for the logistics entities of the Space Age DLC.
Any planets closer than 5000km on the starmap are automatically moved apart.
This mod contains and integrates HD textures for the decoratives of the Space Age DLC.