(Space Age) By PreLeyZero - Graphics part of the Exotic Industries mod.
Store up to 2 × 10²⁸ chars long strings during data stage and read them during control stage. prototypes => runtime
EXOTIC INDUSTRIES: [FORBIDDEN BROADCAST // CORE SIGNAL INTERCEPTED] Not from pain. From excitement. Progress is not made here. Progress is distilled from screams. ☑ Mandatory cognitive limb replacement begins at Tier 3. ☑ Your DNA has been rescheduled. ☑ Your dreams are part of the fuel cycle. “You are not a player. You are the interface. And we are still testing your bandwidth.” [Data integrity: shattered] [Packet cohesion: hallucinatory] [Cognition Anchor: disconnected]
Brings back legacy official crash site entities and items added for 1.0 and removed on 1.1. This mod does nothing alone. It is normally required by other mods that need these prototypes.
Allow ducts from FluidMustFlow mod applicable in space
Перевод модов Angel
Небольшие правки RU локализации для личного пользования.
原文件为贴吧汉化,源文件一直没更新导致angels模组大面积缺失汉化,手动汉化适配angels2.0.2版本,由于本人不会建mod文件,所以直接在旧汉化文件基础上更新,如有侵权联系我删除mod,QQ:3118611595
Сделан чтобы был, просто захотел и сделал перевод мода на РУ.
Adds three seperate animated valves for pipes: overflow, top-up and one-way/check valves. Inspired by Flow Control and Advanced Fluid Handling. The thresholds can be configured using shortcuts. Uses valve functionality provided by Factorio.
Adds pipes with restricted connections to easily build parallel pipelines. Additionally, valves can be added by installing the optional Valves mod.
Automated Spidertrons; have the ability to move, set logistic requests, construct, deconstruct, repair, upgrade entities/blueprints and destroy enemies of any size, anywhere on the map with items from your logistic network for the ultimate fire and forget automation and megabase quality of life experience with unmatched scaling potential.
P.U.M.P. (Prevent Unwanted Manual Pump-placement) takes out the chore of making outposts. It's a selection tool with which you can select liquid resources (oil, sulfuric acid, etc.. ) and it then proceeds to plan the layout of pumpjacks and pipes for you.
This mod adds a todo list to the single- and multiplayer game to allow players to synchronize their work.
Campaign mod for Factorio contains a total of 10 full scripted missions. Each mission has a series of mandatory and optional tasks. You can enjoy more than 20 hours of pure gameplay and lore-friendly story about YOU, the engineer who survived the harsh conditions of unknown planet where crash-landed years ago. How to play? Install and click on NEW GAME button. You'll see missions in the menu. For more info, check mod portal (Note: DLC is not supported). Locales: EN,CZ,SK,RU,DE,KO,ES,CN
The ultimate Testbench to test your Intersections! The perfect tool to optimize your intersections and check for deadlock errors. You can compare the results with the ones on the Forum. https://forums.factorio.com/viewtopic.php?f=194&t=100614
Land is no longer free. No more reckless sprawl... Building in unclaimed territory is forbidden. Claim chunks with points earned by researching new technologies. Choose your chunks wisely!
Your team was hired by MSI (Mining Space Industries) with a purpose: extract mineral riches from a distant planet, and investigate something else that will be revealed later by the mission control. But you had a terrible accident when landing... again. Will you be able to accomplish the task you were hired for?
This mod is a scenario that overhauls multiplayer merging Brave New World and OARC for an awesome single player / multiplayer game. Play on teams or solo in your own base, while other players do the same. Chat with players, learn from their builds. You get to do your own design. You choose to play legacy character mode, or BNO Mode where you have no body, unable to craft anything yourself (lazy bastard) and must command bots to build everything. You start with resources and a little power.