Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Small changes concerning balance, gameplay, or graphics.
Why should Spidertron have 8 legs? You can customize the number with this mod (affects ALL spidertrons). IMPORTANT: Due to a base game bug, Factorio will crash if you change this and then load a save that already has a spidertron on the ground. To work around it for now: Pick up your spidertron(s), save, change this value in mod settings and restart game, and put them back down.
Small changes concerning balance, gameplay, or graphics.
Adds "DEAL WITH IT" sunglasses to the Spidertron (Sunglasses 3D model is CC-BY-4.0 from user BitGem on SketchFab)
Small changes concerning balance, gameplay, or graphics.
Re-themes artillery as Holiday Gift Delivery, and it's packed with holiday cheer to share with all your biter friends
Small changes concerning balance, gameplay, or graphics.
Customize the list of backer names without editing game files. Perfect for multiplayer.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Changes the crafting speeds of AAI Industry motors and electric motors to have better ratios with the rest of the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds two new labs, expands research speed, and adds research productivity.
Small changes concerning balance, gameplay, or graphics.
Changes the Tank flamethrower to a sulfur thrower instead, with sulfuric acid ammo.
Small changes concerning balance, gameplay, or graphics.
Newly placed entities that support color assignment are given a random one when placed, if not preset (setting to change). Also allows changing the color to a random one via hotkey.
Small changes concerning balance, gameplay, or graphics.
Reskins the belts in Bob's Logistics to have cleaner, brighter graphics, adding debris and explosions!
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Reverts science pack icons. Useful when some other mod changes them and you don't want that.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.