Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

What is it really used for?


A tool to help you find out where items and fluids come from and where they are used. This is a fork of the original 'What is it used for?' by Mr Doomah, updated for newer Factorio versions and with additional features. Russian translation by Schmarotzer. Japanese translation by shiru_tan.

Utilities
3 years ago
0.15 - 1.1
29.5K

Usage Detector

by zomis

Find out how your resources are distributed. What is it that is consuming all those resources? Use this to find out.

Utilities
3 years ago
0.16 - 1.1
1.50K

Timeline

by zomis

Save information about important key events in your game, to help you get more efficient next time

Utilities
3 years ago
0.16 - 1.1
767

Visual Signals

by zomis

Allows you to keep track of chosen circuit networks on the left hand side in your GUI. Originally a fork of CircuitsUI by Fumelgo.

Utilities
3 years ago
0.15 - 1.1
1.07K

Calculator UI


This mod adds a calculator with advanced controls to the UI.

Utilities
3 years ago
0.18 - 1.1
50.6K

An Evil Refinery From a Mirror Universe (With a Goatee)

by GotLag

Adds mirrored versions of fluid recipes with flipped liquid inputs/outputs

Utilities
3 years ago
0.18 - 1.1
189

Enable Research Queue


Enables the research queue with out disabling achivments. Can be removed after used. /enableresearchqueue

Utilities
3 years ago
0.17 - 1.1
20.1K

Spawn Control


Adds a button to set your spawn point.

Utilities
3 years ago
0.16 - 1.1
2.90K

Speed Control


Adds six buttons to increase or decrease the speed of the game. Hot Keys: (Minus / Plus / Shift+Minus / Shift+Plus / Alt+Minus / Alt+Plus)

Utilities
3 years ago
0.15 - 1.1
20.5K

Flashlight On Off

by GotLag

Add a hotkey to toggle the flashlight on and off (default ;)

Utilities
3 years ago
1.1
638

Orphan Finder

by GotLag

Adds a hotkey to highlight unconnected undergound pipes/belts near the player.

Utilities
3 years ago
0.13 - 1.1
16.0K

Better Uncoupling Control


Adds a command to decouple wagons from a group of locomotives.

Utilities
3 years ago
0.18 - 1.1
338
Transportation Trains

EvoGUI - Evolution Factor Indicator and more

by Narc

Places some indicators on your UI for various little statistics that are nice to have.

Utilities
3 years ago
0.13 - 1.1
100K

Free Cable!

by GotLag

Circuit wires and copper cables aren't consumed when connecting to poles and machines.

Utilities
3 years ago
1.0 - 1.1
944
Utilities
3 years ago
0.18 - 1.1
109

Research Progress Frame (for 1.0 and 1.1)

by jeff.s

Show % progress on the current research and an estimated time to completion

Utilities
3 years ago
0.16 - 1.1
6.24K

Land Mover


Dig a hole to get some landfill, resulting in a hole of water. Then you can replace the land somewhere else...

Utilities
3 years ago
0.15 - 1.1
4.18K

Romulinho's Easy Start


Ain't nobody got time for that.

Utilities
3 years ago
0.16 - 1.1
1.45K

Romulinho's Research Queue Always True


For those like me that forgot to set Research Queue 'always' before starting the game and only realized that when it was too late

Utilities
3 years ago
0.17 - 1.1
7.18K

12 way tank


Adds a fluid tank with 12 exits

Utilities
3 years ago
0.17 - 1.1
500