Extra compatibility between Redmew's DangerOres, Krastorio2 and Deadlock's beltboxes&loaders
Scenarios, maps, and puzzles.
Mods introducing new content into the game.
Adds electric ammos, with power level similar to piercing rounds, that can be produced from charged batteries (from Freight Forwarding or Battery Powered mods). Also supports Krastorio2
Mods introducing new content into the game.
Adds special modules for Krastorio2's Greenhouse and Atmospheric Condenser specifically to reduce the number of entities and improve UPS
Mods introducing new content into the game.
Storing items in large quantity costs power. Warehouses left disconnected from the network will start to spill items
Mods introducing new content into the game.
Adds intermediate products to modules in order to productivity them.
Mods introducing new content into the game.
Fix some issues in Pyanodon mods. Fully configurable via mod settings.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Vanilla Factorio is too easy for you? Try the Fibonacci research cost! Take on the new challenges of Technology Overload, new ways to increase game difficulty! Technology cost tweaked in different ways to introduce new challenges and spice up your tech tree.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
I don't mean to brag, but I put together puzzles in 1 day, and the box says 2-4 years
Lua libraries for use by other mods and submods that are parts of a larger mod.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Hard mode resource generation. Makes ore patches larger in size but with even less yield in total, forcing you to expand more to get new resources.
Small changes concerning balance, gameplay, or graphics.
Makes Factorio Achievements harder to get. Full details on the mod's page
Small changes concerning balance, gameplay, or graphics.
Computes total amount of raw resources needed to craft any item. Raw Calculator will find the shortest path (lowest cost) to craft any item. Intended use for mod developers, does not affect the game.
Lua libraries for use by other mods and submods that are parts of a larger mod.