Hard mode resource generation. Makes ore patches larger in size but with even less yield in total, forcing you to expand more to get new resources.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
I don't mean to brag, but I put together puzzles in 1 day, and the box says 2-4 years
Lua libraries for use by other mods and submods that are parts of a larger mod.
Everything spoils and rots! A thrilling challenge to your Factorio experience by incorporating realistic spoilage mechanics. Every item in the game now spoils based on its weight, and all entities will gradually decay over time.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes Factorio Achievements harder to get. Full details on the mod's page
Small changes concerning balance, gameplay, or graphics.
Unearth the forgotten arts of Fulgora's long-dead civilization. Move beyond mere scavenging in the storm-swept ruins of the past to master their highest engineering legacy. By decoding their ancient knowledge, you will learn to sift the infinite heavy oil seas for ionized sludge—reconstructing their lost technological wonders into a completely deterministic, bottom-up industrial powerhouse.
Large total conversion mods.
Play Factorio at 100k! Massive ore territories and a 100k tech cost multiplier, with configurable settings to tune the challenge to your liking.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Extra compatibility between Redmew's DangerOres, Krastorio2 and Deadlock's beltboxes&loaders
Scenarios, maps, and puzzles.
Computes total amount of raw resources needed to craft any item. Raw Calculator will find the shortest path (lowest cost) to craft any item. Intended use for mod developers, does not affect the game.
Lua libraries for use by other mods and submods that are parts of a larger mod.