Replaces Fulgora's heavy oil oceans with polluted Fulgoran Sludge. Requires processing sludge to extract crude oil, scarce water, and landfill byproduct. Removes ice from scrap pools, forcing reliance on oil processing and gas combustion for water.
Small changes concerning balance, gameplay, or graphics.
A survival rebalance for Vulcanus. Sulfuric acid is drastically throttled, lava metallurgy consumes water, and coal liquefaction requires tungsten carbide tooling with a 15% chance of consumption. Adapt or parch.
Small changes concerning balance, gameplay, or graphics.
Shows which outputs of multi-output recipes are affected by productivity bonuses.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Lava cannot flow through pipes. Connect lava pumps directly to foundries. Fork of the original NoLavaInPipes mod by StephenB, updated for Factorio 2.1. Original author: StephenB.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Remembers camera position and zoom level in remote view for every surface.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds recipes to derust iron items using sulfuric acid and water.
Small changes concerning balance, gameplay, or graphics.
This has a bug with factoriopedia Please use https://mods.factorio.com/mod/normal-recycling
Small changes concerning balance, gameplay, or graphics.