Transport rings


Adds animated transport rings, that teleport everything inside (players, chests, trains, buildings, biters). Endgame tech unlocks rings deployable from space platforms. Stargate design, SG.

Content
5 months ago
2.0
3.96K
Transportation Logistics Trains Circuit network Cheats

g Mod spotlight

a month ago

https://youtu.be/dWL40hBqV8g

I find I learn things best when I try and explain the subject to others thus I made a mod spotlight for this, showing how to automate trains going from one teleport ring to another.

It's got a link to my friends blueprint as well, they say it's not perfect as you can see when I struggle with fluids. However I find that's a good teaching experience for myself.

a month ago

I was playing last night and I noticed my acid train was spazzing out again. I am told the ring checks every 5 seconds, which corresponds to a clock count of 300, since then I modified one of the combinators in the blueprint to use 350 instead. So far, so good?

a month ago

Yeah, after every 300 game ticks it is able to start teleportation due to how graphics rendering is looped.

However the circuit signal updates are run after every 30 ticks. If a positive signal is found, then the next time the teleporter can run, it will (even if circuit signal turns off just after the activation). May be releated.

13 days ago

https://youtu.be/3c3uUq57J68

Friend and I did some debugging, I was able to get the teleporter working on 330 tick but the new easier to use blueprint uses 600 ticks to err on cautions side. You can just build more transporters to double throughput.

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