This mod changes the way you interact with ghosts. You can no longer place a building over a ghost of a different building, which makes blueprints easier to plonk down without construction bots
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A known issue is that one or more ghosts become duplicated. I haven't found out how to replicate this. If someone has a way to reliably replicate this I would like to know how it happend and the save in which it is easibly replicatable. If you manage to get a save let me know in Duplicating ghost issue or PM me on the forums
Non-Recoverable error.
posted by
Skjolbir
2 years ago
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Bugs |
2
last message by
DarkShadow44
1 year, 10 months ago
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Bug with placing belts, inserters, etc. with blueprint-only mode
posted by
majoca
4 years ago
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Bugs |
0
last message by
majoca
4 years ago
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Lamps place everywhere in blueprint only mode
posted by
MrAn0nymous
4 years ago
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Bugs |
0
last message by
MrAn0nymous
4 years ago
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Incompatibility with Edit-Blueprints
posted by
sidelia
4 years ago
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Bugs |
4
last message by
sidelia
4 years ago
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Bug: Crash when dragging over ghost of buffer and requester chest
posted by
n1ghtcr4wl3r01
4 years ago
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Bugs |
1
last message by
jelmergu
4 years ago
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Crash with Autobuild mod
posted by
eddye00
5 years ago
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Bugs |
1
last message by
eddye00
5 years ago
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Outpost Planner compatibility
posted by
eddye00
5 years ago
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Bugs |
4
last message by
eddye00
5 years ago
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Map crash when placing an electric miner
posted by
Paul_Kauphart
5 years ago
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Bugs |
1
last message by
Paul_Kauphart
5 years ago
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Compatibility with Picker Belt Tools Mod
posted by
kyoshiharu
5 years ago
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Bugs |
0
last message by
kyoshiharu
5 years ago
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Inconsistent rules on New Game?
posted by
kyoshiharu
5 years ago
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Bugs |
1
last message by
jelmergu
5 years ago
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Crash with Creative Mod
posted by
avek
5 years ago
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Bugs |
0
last message by
avek
5 years ago
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on_build new entity is nil
posted by
Valerate
5 years ago
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Bugs |
3
last message by
jelmergu
5 years ago
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Entity destruction is not registered
posted by
danielbrauer
5 years ago
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Bugs |
1
last message by
jelmergu
5 years ago
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Miniloader
posted by
CocaineTM
5 years ago
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Bugs |
2
last message by
jelmergu
5 years ago
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Fast replace with blueprint only mode deletes buildings
posted by
Goalie
5 years ago
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Bugs |
0
last message by
Goalie
5 years ago
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on_build new entity is nil with inserter
posted by
uffjohn
5 years ago
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Bugs |
2
last message by
uffjohn
5 years ago
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Does not like the map editor[Fixed]
posted by
IronCartographer
5 years ago
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Bugs |
3
last message by
jelmergu
5 years ago
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Crash in sandbox mod[Fixed]
posted by
bNarFProfCrazy
5 years ago
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Bugs |
5
last message by
jelmergu
5 years ago
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invalid changelog entry (factorio console warning)[Fixed]
posted by
draeath
6 years ago
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Bugs |
1
last message by
jelmergu
6 years ago
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Multiplayer crash, and save file damaged[Can't replicate]
posted by
Dragonling
6 years ago
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Bugs |
2
last message by
Dragonling
6 years ago
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Compatibility with Nanobots[Fixed]
posted by
Kryzeth
6 years ago
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Bugs |
2
last message by
jelmergu
6 years ago
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No Released Version for 0.0.2[Fixed]
posted by
Lezreth
6 years ago
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Bugs |
1
last message by
jelmergu
6 years ago
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Unable to place tile-ghost[Fixed]
posted by
Thaui
6 years ago
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Bugs |
1
last message by
jelmergu
6 years ago
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