There is my ghost


This mod changes the way you interact with ghosts. You can no longer place a building over a ghost of a different building, which makes blueprints easier to plonk down without construction bots

Utilities
3 years ago
0.16 - 1.1
1.68K

b Compatibility with Nanobots[Fixed]

6 years ago
(updated 6 years ago)

Not sure if this issue is on your end or nanobots end, but whenever I enable my nanobot gun for construction), an error message is printed to the console repeatedly while the nanobots place things down. Most of the time, objects will still get placed down, but every so often, it seems that an object's ghost will disappear, and the item in the inventory doesn't get placed.

Example shown here

6 years ago
(updated 6 years ago)

I haven't taken a look at nanobots, but I guess nanobots removes a ghost where I check if the ghost matches the item in the cursor.

Though it might be a issue with nanobots, as https://mods.factorio.com/mod/Nanobots/discussion/5a97f6e4d747950009c76b54 sounds about the same as what I think it is

Nevertheless I will take a look at it and see if I can fix the issue.

6 years ago

Fixed as of 0.16.4

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