Tenebris

by Big_J

Adds a new planet, tenebris, a dark planet enshrouded in a thick acidic atmosphere.

Content
a year ago
2.0
17.9K
Factorio: Space Age Icon Space Age Mod
Enemies Environment Mining Fluids Manufacturing Power

i feedback

3 months ago

Have updates stopped yet?
As other feedback has mentioned, it's extremely annoying when you press the Q key to access ore deposits or use the upgrade planner, and when bioluminescent machines appear. This ruins the experience of playing on other planets, so I'd like this to be fixed.
Also, I had a hard time with the sulfuric acid ocean, which is impossible to fill up and hard to see.
Some people may have trouble with the extremely difficult parts where items are brought in, but I really liked the attention to game balance. I enjoyed using my head to produce things locally.

27 days ago

I doubt that the "Q" thing is fixable... https://wiki.factorio.com/Controls#Basic_interaction, PC key "Q" (Pipette tool): "For resources it will select the fastest available mining drill."

Bioluminescent drills are 1.5 times faster, so... https://github.com/nicholasgower/tenebris-prime/blob/da789e6653917ae037a50629060c0863b2349c16/prototypes/bioluminescent.lua#L171

And they do this for every drill in the prototype type mining-drill (https://wiki.factorio.com/Data.raw#mining-drill), so it wouldn't even help to install a mod with faster drills I fear...

maybe another mod could update the mining drill speed of "non-bioluminescent" drills in data-final-fixes to entity.mining_speed * 1.50001 :-D (100% no clue at all whether that would be ok with the modding API, and besides, at this point it would just become an arms race, it's just stupid...).