First Mod Portal release of a Factorio 2.0+ universe mod: Ferrus and Caldera expedition loops, cross-planet materials, cargo-pad travel, and a first orbital relay capstone.
Mods introducing new content into the game.
Version: 1.0.1
Date: 2026-04-12
Bugfixes:
- Fixed technology icon definitions that used invalid sizes or non-square base icon assumptions in Factorio 2.0.
- Replaced the Ferrus expeditions technology icon with a bundled square icon to prevent sprite rectangle load errors.
Version: 1.0.1
Date: 2026-04-12
Bugfixes:
- Fixed ferrite ore resource prototype load failure caused by a missing stage_counts definition.
- Fixed missing recipe icons on multi-output recipes that could stop the mod from loading.
- Added explicit icons for brine filtration and return payload unpacking recipes.
Version: 1.0.0
Date: 2026-04-12
Features:
- Promoted the mod to its first Mod Portal release with Ferrus and Caldera expedition loops, cross-planet synthesis, and a first orbital relay capstone.
- Added Orbital Relay research plus Relay Uplink assembly as the first release-end objective.
- Added migration coverage and route-state tracking for Relay Uplink completion.
Changes:
- Updated release metadata and descriptions for a first public portal build.
- Added a simple bundled thumbnail asset for the initial release package.
Fixes:
- Fixed runtime constants so Relay Uplink tracking resolves correctly during crafted-item events.
Version: 0.8.0
Date: 2026-04-12
Features:
- Added the first Caldera Return Payload logistics loop.
- Added Planetary Materials as the first real cross-planet synthesis tier.
- Added Thermal Regulator as the first Ferrus-plus-Caldera assembled product.
Changes:
- Expanded Caldera surface seeding with extra geysers, stone outcrops, and a larger landing cache.
- Extended route-state storage for Caldera exports and Thermal Regulator tracking.
Fixes:
- Added migration coverage for the new route-state counters.
Version: 0.7.0
Date: 2026-04-12
Features:
- Exposed the first Caldera route through a visible Caldera Survey technology and a new Caldera Expedition Pack travel step.
- Added the first Caldera-side processing chain with Brine Salts and Brine Filtration.
- Extended cargo-pad travel so homeworld launches can route to Caldera when a Caldera Expedition Pack is present.
Changes:
- Reworked Caldera from a hidden debug scaffold into the next visible progression target after Ferrite Metallurgy.
- Upgraded the Caldera landing cache to include pumpjacks, chemical plants, and early power gear for the first brine-processing pass.
Bugfixes:
- Added a 0.7.0 migration hook so updated saves get the new Caldera route counters and player discovery fields without breaking earlier zip progress.
Version: 0.6.0
Date: 2026-04-12
Features:
- Added the first Ferrus Cargo Manifest and Ferrus Return Payload loop so larger Ferrus recovery runs can be packaged through a Cargo Pad.
- Added hidden Caldera scaffold support with an admin-only surface bootstrap, visit command, and staged brine geysers for future planet work.
- Added lightweight cargo runtime tracking and guidance messages for prepared manifests and return payloads.
Changes:
- Expanded Ferrus from a few fixed seed patches into a wider seeded basin with more ferrite and stone nodes so the early world feels less placeholder.
- Added hidden Heat Shielding and Caldera survey scaffolding so future zips can expose the next route without renaming core IDs.
Bugfixes:
- Added a 0.6.0 migration hook so updated saves keep the new route and player scaffold fields expected by the next cargo-loop pass.
Version: 0.5.0
Date: 2026-04-12
Features:
- Added the first cargo-pad-driven travel interaction loop for Ferrus via a dedicated shortcut, keybind, and command.
- Added launch-cost handling for homeworld-to-Ferrus travel using Cargo Pods and Solid Fuel.
- Added first placement hint support so manually built Cargo Pads advertise the new travel interaction.
Changes:
- Reworked Ferrus travel guidance around standing near a Cargo Pad and using the cargo-pad action instead of relying only on debug teleport commands.
- Tuned early Ferrus surface generation to suppress most default Nauvis-style ore and enemy autoplace so the seeded ferrite loop reads more like a controlled test world.
Bugfixes:
- Added a 0.5.0 migration hook so updated saves keep the expected storage tables for the new travel interaction state.
Version: 0.4.0
Date: 2026-04-12
Features:
- Added the first real Ferrus surface bootstrap pass with generated chunks, seeded ferrite deposits, and a prepared landing zone.
- Added first direct Ferrus travel commands for testing and iteration: /um_visit_ferrus and /um_return_home.
- Added first-arrival bootstrap support on Ferrus with a small burner-mining starter cache.
Changes:
- Shifted Ferrus progression toward a real on-surface mining loop while keeping the earlier unmanned cargo-return recipe as a fallback bridge.
- Updated guidance and research messages to point players toward direct Ferrus surface access after Ferrus Expeditions.
Bugfixes:
- Added a 0.4.0 migration hook so updates from earlier zips keep the storage root valid.
Version: 0.3.0
Date: 2026-04-12
Features:
- Added the first visible progression chain: Planetary Survey, Ferrus Expeditions, and Ferrite Metallurgy.
- Added Survey Drone, Cargo Pod, Cargo Pad, Ferrite Ore, Ferrite Plate, and Ferrite Gear Wheel prototypes.
- Added a simulated Ferrus cargo-return recipe loop so the first off-world material chain is playable before full planet-surface logic lands.
Changes:
- Kept Caldera reserved for later zips while making Ferrus the first guided progression target.
- Replaced the placeholder universe shortcut message with live guidance based on current research progress.
Bugfixes:
- Added a 0.3.0 migration hook so storage roots stay valid when updating from earlier zips.
Version: 0.2.0
Date: 2026-04-12
Features:
- Added first stable universe IDs for the homeworld, Ferrus, Caldera, and orbital relay locations.
- Added initial hidden planet and space-connection prototype stubs for future travel and progression work.
- Added first surface-property prototypes for atmosphere, corrosion, thermal stress, and instability.
- Added Alien Biomes Graphics as a hard dependency for the graphics layer foundation.
Changes:
- Expanded constants and locale so future zips can build on fixed internal names without prototype renames.
- Added a hidden survey technology placeholder using the Space Age space-location unlock effect format.
Bugfixes:
- Kept incomplete planet content hidden so Zip 2 stays loadable while reserving the core universe prototype graph.
Version: 1.0.1
Date: 2026-04-12
Bugfixes:
- Fixed shortcut prototype icon definitions so the universe panel and cargo pad shortcuts load correctly in Factorio 2.0.76.
Bugfixes:
- Fixed outdated base technology prerequisite names in Caldera and logistics progression for Factorio 2.0.
Bugfixes:
- Fixed missing technology icon path for Orbital Relay.
- Fixed invalid or outdated icon paths for payload and technology prototypes.