Industrial Alchemy: Real Ores & Chemistry


A Factorio 2.0 industrial overhaul with true orefields, real ore processing, metallurgy, hydrometallurgy, petrochemistry, catalysts, gases, waste handling, and advanced materials.

Overhaul
2 days ago
2.0 - 2.1
2.12K
Environment Mining Fluids Logistic network Manufacturing Power

g Copper Plate Progression

Is the copper plate casting recipe meant to not be usable until long after it's unlocked? Unless I'm missing something it would seem the Sulfur Dioxide would fill up a whole tank every few minutes, and has no use at least until petrochem is well established. And (looking ahead from where I am now at least), it's unclear whether the resulting heaps of sulfur could be adequately consumed.

Overall after 10ish hours this mod is scratching a nice itch for me, but these unusable byproducts are a real hangup in the progression. Other early examples include ash, coal tar, and metallurgical dust. Even the brutal PyMod gives you a hole to flush liquids down (and of course the tailings pond).

a month ago

fixed

fixed

Thank you, the constant quick and constant maintenance is greatly appreciated.

One more VERY low priority thing as I venture into petrochem that's too minor for a whole thread, but as someone who appreciates the industrial aesthetics of various mods, is that it feels and looks rather icky pumping gases into the vanilla tanks. A few spherical/cylindrical options would be greatly appreciated, and maybe some larger options with bigger footprints.

I always feel bad making unsolicited, trivial suggestions but god I do not like the vanilla tanks at all.

a month ago

added

added

what a legend

New response